Tuesday 24 November 2020

At Least We Don't Need to Dig a Grave (Session 46)

 SESSION 46: Once more into the breach (12Jun17)

            A couple of days rest in Helix was needed. Resources were depleted and bodies were beaten. Feeling better, they once more made the return trip to Barrowmaze. Things were moving along well until a hydra abruptly appeared out of the mists. It did not have enough heads to hold back our hobos. 

            Arriving again at the great tomb, they decided to take the main entrance. It would be the fastest way to the giant head of Nergal. The spot thought to contain the Pit of chaos, sadly it did not. What they had actually found was a tomb within a tomb for a high priest of Nergal. Loaded with treasure and death. Hordes of restless dead launched upon our hobos hungry for fresh flesh.  Another win for the hobos, dead is deader and the living press on.

            Trap and trickery be damned. We will fill our sacks with the treasure of the ages. It was a good and fulfilling plan until they came upon the diamond constellation chamber. A domed room with diamonds in the ceiling depicting an alien sky. It was here that poor Marr fell to his doom. Enchanted by the sparkle and gleam of diamonds a bottomless pit opened underneath our master of mirth. An eternity of falling was to be his doom, much like that forgotten Halfling. Carla did not accept this. She made sacrifice and called forth the powers of the divine in hopes of saving Marr. It almost worked. Marr was plucked from whatever dimension was to be his doom. Carla’s efforts were great but the vast depths of space where our cold and distant deities dwell perhaps interfered with her exact intentions. Marr reappeared in the room falling at critical velocity – Splat!

They then went to the other wing to discover another trap, albeit far less deadly, and another horde of flesh hungry dead. By this time the party was already beat up and the loss of Marr was a real downer, so they fell back to a hopefully safer crypt to sleep off another fiendish day in Barrowmaze.

 

ROLECALL

 Carla the Green Canon of TMB (C6) 40427 xp +10% <50001> CRT 1d12/III

            Scars: permanent loss left index finger and scarring on arm

Bimbles the Canon of GSS (C6) 37865 xp +5% <50001> CRT 1d12/III

Hobo Steve the Myrmidon (F6) 35896 xp +5% (101) <70001> CRT 1d30/V

Rahgnar the Dwarven Swashbuckler (D5) 31944 xp <35001> CRT 1d20/IV

                        Serious wound: permanent loss of an eye (-1 to missile fire)

Raul the Ranger (MD6) 33365 xp <50000> CRT 1d24/II

                        Serious wound: permanent loss of CHA -4, Removed one of his own nostrils.

Boris the Dwarven Swashbuckler (D5) 34542 xp <35001> CRT 1d20/IV

                        Serious wound: permanent loss of CHA -3, carved up face   

Sloth the Roughneck (L5) 16800 <36960> CRT 1d24/IV or 1d6/G (vs. s, m)

                        

Lenardo the Technician (S5) 18854 xp <25000> CRT 1d10/I

                        Light wound: permanent loss of two fingers (pinky and next) left hand

                        REMAINING RECUPERATION: 1 DAY

            The Henchmen

Arnd Cobblestone the Dwarven Hero (D4) 11067 <17501> CRT 1d16/ IV

 

RESERVES

Ding-We the Thaumaturgist (W5) 31255 xp +5% <40001> CRT 1d10/I

            Critical Wound: Left leg obliterated 

            REMAINING RECUPERATION: 19 DAYS

 

Elapsed Campaign Time

106 days at beginning of session (also applies to recuperation)

Join us for session forty-seven when we ask the questions:

 How does one go about replacer a jester?

Again, where the hell is the Pit of Chaos?

Tale of the Tape

Marr learned that the punchline ain’t always what its cracked up to be when it goes splat

KILLS   

Hydra 

Clockwork cobra 

Barrow wight 

Barrow guardian 

Caryatid column 

Ghasts (2) 

Skeletons (20) 

Bone golem 

Ghouls (3) 

Rot grubs (5) 

LOOT

6000 cp à left for real scumbags

10000 sp à stowed away

5000 ep

10000 gp

90 pp

50 candles

24 incense blocks some are magical: Incense of meditation (7), incense of Obsession (2)

Longbow +1

Halbred +1

Shield +2

Ring of water walking

Staff of striking à offered as a sacrifice to TMB

Treasure Map (barrow mound)

A whole lotta gems: Malachite 250, Turq 10, Lapis 75, Sard 100

Gold necklace 1300

Silver chalice 400

Gold coffer 300

Jade bracelet 70

Silver bracers 1000

Platinum 500

Sword 2-H +1, +3 vs. magical creatures

Potions: flying, speed, extra-healing, climbing, delusion

Scimitar +1

Mace +1

Another load of gems: Jade 75, Jasper 500, Quartz 50, Amber 750, opal 1000, Moss agate 75, Carnelian 75, Tiger eye agate 100, Topaz 500, Ruby 250, Diamond 666

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