Saturday 8 July 2023

Something Wicked: Dread Ethel Matron of Murder (Session 201)

 SESSION 201: Fly You Fools!

There would not be any respite, the night would hold terrors and misery.

Day 93 continued – Unusual Mist (12.19-0504/): Camp was set and guards were as eagle-eyed as possible with the tendrils of the unusual mist swirling just outside the influence of the fire. It was the dead of night, that wicked pre-dawn time that a sorrowful melody drifted into the camp. Beguiling Ramrod. He stood up and began to walk towards the forest. Sasha ran up to him trying to stop him. He lashed out and she stepped away uncertain what to do next. What followed was a growing conga line (Rammer, Boris, Sloth) of mesmerized hobos lumbering into the forest towards doom. Doom I say! Strangely this was not enough for the group for them to wake Mason and Nara. The mistakes were mounting and then a portion of the beguiling singers dropped from the darkness to protect their prizes. Harpies they were. The attack gave the lead harpy, whom was still somewhere within the canopy of the wretched forest, time to lure our dumb hobos into the forest. Sasha, Biff and Dolec followed after dispatching the attacking harpies they were greeted by a pair of charging stag-men. Dolec was eviscerated and was dead before he hit the ground. This was all part of a larger and devious lair things were only going to go further downhill from here. 

            The next to fall was Sasha, beaten into the ground by a flesh golem. This was after another ambush trap by two giant rattlesnakes, an ewok like log smash and an exploding fire bomb. The golem was the first of two heralds of the dark force that made this twisted stand her lair – Dread Ethel Bonechewer was a bhannog. She was a hag-like giantess wrapped in rags that may actual have been made of human flesh, dried faces contorted in eternal agony still moaning as their spirits must still be trapped.  Gnarled, hateful and powerful she was, immediately liquifying the earth underneath the hobos making escape impossible. This was a fight to the death and we had already lost two. Boris used his ring of jumping to escape the muck but it put him on top of Dread Ethel. Boris was outmatched in his already injured state. He traded blows for the briefest of moments until Dread Ethel’s wicked claws raked his face removing an eye that she gobbled back while tossing aside his now limp body as a geyser of blood bathed her as it exploded from Boris’s now empty socket. Boris was mostly dead. Most certain to be fully dead if he did not receive healing immediately. Concurrent with this Nara was able to break the harpy grasp on Sloth and he entered the fray bringing down the first golem just in time for the second to show up. Dread Ethel then released a multi-fork strike of lightning bringing even more hobos within death’s reach. It is darkest just before the dawn but now the first rays of light broke through the canopy and just perhaps something was casting its light upon our hobos. They surged, as their lives did depend on it. Nara used her powers to unleash a devastating series of explosions to rip through the golem while Sloth carved off chunks of meat with his mighty blade. Biff and Mason swung into Dread Ethel with wild abandon almost blinded by the viscera and gore flying from both themselves and the hag. Then it was over. 

            Dolec and sasha were dead. Boris stabilized at death’s door. Sloth collapsed on the ground as the magicks that kept him standing faded, once more remembering that his body was already a burnt mess from the previous encounter with the stagmen shaman. They were smart enough to realize that one more surprise would be the end of them all. They crawled back to the wretched campsite of the Frog-God idol and prepared stretchers to make the immediate run for the Gormandia ferry. They prayed for no hinderances.

 

ROLECALL 

Carla the Green High Priestess of TMB (C9) 263154 xp +10% <300001> CRT 1d12/III

            Scars: permanent loss left index finger and scarring on arm

Bimbles the High Priest of GSS (C9) 240055 xp +5% <300001> CRT 1d12/III

            Lasting injury: -1 STR, mashed arm

Hobo Steve the Lord (F9) 248629 xp +5% <360,001> CRT 1d24/V

            Brain Damaged: reduced mental capacity (tough night on the town)

            Touched from Beyond the Grave (Sloth): Eating disorder (x2 food) -5’ mve

            Blessing of Orcus (Consumption -1 CON)

Rahgnar the Dwarven Superhero (D8) 197250 xp <280001> CRT 1d20/IV

            Serious wound: permanent loss of an eye (-1 to missile fire)

            Critical Wound: disembowelled less able to process poison (-1 penalty)

            Missing thirteen teeth  

Raul the Voyager (MD8) 211197 xp +10% <240000> CRT 1d12/III

            Serious wound: permanent loss of CHA -4, 

Removed one of his own nostrils.

Boris the Dwarven Lord (D9) 331087 xp +10% <400001> CRT 1d20/IV

Serious wound: permanent loss of CHA -3, carved up face

            Lasting injury: -1 STR, mashed arm

            Wound: Bad leg (-5’ MV)

            Multiple Injuries: lost 25 teeth (7 remaining), drools a lot CHA -1

            Serious Injury: Brain Drain -2 INT                               

Ding-We the Peg-Legged Sorcerer (W9) 425762 xp +10% <470001> CRT 1d10/I

            Critical Wound: Left leg obliterated, runs at ½ rate (peg required)

Bunny the Thief! (T9) 216716 xp <280001> +10% CRT 1d20/II

            Light wound: permanent loss of pinky finger, off hand

Ramrod the Cloned Magsman (T8) 147234 xp +5% <160001> CRT 1d20/II

             Serious wound: Bad Back (-1 stone CC)

            Scars: Neurological damage to hip, noticeable limp (-5’ mve)

            Missing eight teeth talks with a lisp

 

            The Henchmen

Saffron the Mad Fairy Queen of Ribbits (FY7) 156517 xp <200001> CRT 1d10/III

            Moderate wound: Scar on abdomen

            Lasting injury: -1 STR, mashed guts

Sloth the Bopper (L7) 156159 xp +10% <178800> CRT 1d20/IV or 1d6/G (vs. s, m)

            Mental Illness: Mummy-a-phobic

            Missing ten teeth

Nara the Nearly Naked Purple Swami Girl (PS7) 93369 xp +5% <125000> CRT 1d16/II

Wraith Drained: -1 CON

Biff Bartley the Half-Orc Blackguard (HO7) 100041 <120000> +5% CRT 1d12/II

Lasting injury: Crushed spinal column -6”H, -5’mv, -10% thieving

Sasha Plasha the Warden (R8) 115993 xp +10% <200000> CRT 1d10/III

‘BOB’ the Deadly Shade (N7) 64817 <90000> +5% CRT 1d16/II

Felix Ignatius Hemlock the once skeletal Sleuth (I7) 47017 <80001> +5% CRT 1d16/II

Mason the Lama of Yrrrg. (C7) 53829 <100001> CRT 1d10/III

Charles in Charge the Myrmidon (F6) 53085 <64000> +10% CRT 1d16/IV

Critical Wound: Punctured lung (-2 CON) 

            Mostly DEAD. (-1 CON)

Gurn Hammerhand the Dwarven Swashbuckler (D4) 19289 <36000> +5% CRT 1d12/III

Wendul the Magician (W6) 42429 <80000> 5% CRT 1d8/I

Dolec Da the Hero (F5) 37905 xp +10% <64000> CRT 1d20/IV

            Missing five teeth

Camillus the Myrmidon (F7)  70711 <120001> +5% CRT 1d20/IV

Willy the Reformed Burglar (T5)  16031<20000>10% CRT 1d14/II

Brett & Jermaine Kobold Cooks Extraordinaire 

 

RESERVES

Boris serious wound, incapacitated for 2 weeks

Sloth incapacitated for 4 days. 

See petrification tracking below.

Elapsed Campaign Time

542 days at beginning of session (also applies to recuperation) 

Join us for session Two-Hundred-and-Two when we ask the questions:

What the Hell just happened?

Tale of the Tape

Dolec Da sliced into pieces from Stagmen halberd.

Sasha mashed into paste by flesh golem

Boris had an eye clawed out by the giant hag as he shook hands with death

The damn evil stag shaman roasted Sloth in his armour like a lobster in a pot.

Camillus, Bob, Charles and Felix continue to be lawn ornaments for the Basilisk Knights.

Carla is overseeing the construction (along with Brett & Germaine) at Greenland

Bimbles, Rhagnar and Gurn have returned to Liwil to consult with Ding-We regarding the giants.

The now Lordly Steve, along with Bunny and Saffron, is overseeing construction at the Gormandia ferry. At least that is what the foreman tells him.

Ding-We and the other nerds enter a second round of furiously brewing enough potions to resolve the above problem.

 

Exploration

Location hex: 12.19

KILLS

Antlerin (2)

Flesh Golems (2)

Bhannog

Giant rattlesnakes (2)

LOOT

nothing

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