Sunday 27 November 2022

Books for Murder, Murder for Books? (Session 153)

 SESSION 153: The Fabled Lost City of XXXX(?)

            Back to looting the nameless city, not to be mistaken with the Nameless City we already been there done that. What occurred next being a series of strange and deadly encounters and locations of this forgotten place. 

            The day started slow, everything was quiet and ruined. Then we discovered a mouldy furniture storage building. After sending our two tanks in to deal with what had been confirmed to be a deadly mould the rest of the group were attacked by rampaging giant crocodiles. How is this possible you ask? I don’t know, this place is mad. Finishing up with the reptiles and trying to get back to our looting a commotion was noted around a corner in our proximity. 

It ended up being a gaggle of heavily armored white gorillas fighting those strange scarecrow like beings known as Optics. The apes were under pressure from the Optics. We knew that the Optics are all about assimilating all other beings and we don’t float with that sorta commie crap so the hobos elected to give the apes a helping fireball and such. The tide was turned and it didn’t take too much for the apes to clean things up. They acknowledged our assistance and showed us the grudging respect of warriors. After which they provided us with some more information regarding themselves and the forces of the Occulus. We then offered then some fresh crocodile and went back to our looting. 

As we were planning out what direction to move next our thieves caught sight of a truly monstrous wolf creature with burning eyes sitting on top of a building watching our lurkings. It locked gaze with little miss ‘sticky fingers’ and then in one mighty leap disappeared from vision. Ahhhhhhh, that was a serious woof but like good hobos our team would not stop exploring. More weird stuff followed. 

            A tree grew from one ruined building and it seemed to home the sickening and bizarre Hell Wasps. Picture a wasp the size of a dog with the head of a malignant old man that were surrounding in a vile stench. What made it worse was that they could see our invisible sneaks. This caused a swarming. We ran. Hell only knows what an angry bunch of those things may result in. 

            After running a little ways around a corner the searching recommenced. It was a series of ruined structures until an intact library was discovered. Stepping in we were berated by a 12’ owl wearing a very fancy pair of boots. This was Kokomoe, some sort of very lesser or petty godlike entity, and he was steward of this place. The entity made it clear that we were being watched (for those reading along, poor souls that you are, the previous bit of bold was not written by C. Campbell I just bolded that bit in hopes of dropping a keen sense of foreboding do ya feel it?) and we could freely use the library as long as the rules were followed. Kokomoe pulled out a pointer and went down a list posted prominently on the wall. "Failure to uphold these regulations will result in permanent banishment", the Owl stated as it came to a close. Sheathing their weapons and removing their helmets our crew went exploring. This was a library of formulas and lost knowledge. If you wanted to make it there was a recipe for you. Our murderhobos went to work. Steve was directed to the childrens section. Saffron got to work on pestering the silly bird that cold not even bother to wear cool boots.

ROLECALL

Carla the Green High Priestess of TMB (C9) 232566 xp +10% <200001> CRT 1d12/III

            Scars: permanent loss left index finger and scarring on arm

Bimbles the Patriarch of GSS (C8) 191806 xp +5% <200001> CRT 1d12/III

            Lasting injury: -1 STR, mashed arm

Hobo Steve the Superhero (F8) 188737 xp +5% <240,001> CRT 1d24/V

            Brain Damaged: reduced mental capacity (tough night on the town)

Rahgnar the Dwarven Superhero (D8) 153574 xp <280001> CRT 1d20/IV

            Serious wound: permanent loss of an eye (-1 to missile fire)

            Critical Wound: disembowelled less able to process poison (-1 penalty)  

Raul the Voyager (MD8) 170833xp +10% <240000> CRT 1d12/III

            Serious wound: permanent loss of CHA -4, 

Removed one of his own nostrils.                               

Ding-We the Peg-Legged Sorcerer (W9) 386513 xp +10% <470001> CRT 1d10/I

            Critical Wound: Left leg obliterated, runs at ½ rate (peg required)

Bunny the Thief! (T8) 218369 xp <160001> +10% CRT 1d20/II

            Light wound: permanent loss of pinky finger, off hand

Ramrod the Cloned Magsman (T8) 94392 xp +5% <160001> CRT 1d20/II

             Serious wound: Bad Back (-1 stone CC)

            Scars: Neurological damage to hip, noticeable limp

            Missing six teeth talks with a lisp

 

            The Henchmen

Saffron the Mad Fairy Queen of Mad Ribbits (FY6) 153241 xp <130001> CRT 1d10/III

            Moderate wound: Scar on abdomen

            Lasting injury: -1 STR, mashed guts

Sloth the Bopper (L7) 135460 xp +10% <178800> CRT 1d20/IV or 1d6/G (vs. s, m)

            Mental Illness: Mummy-a-phobic

Nara the Nearly Naked Purple Swami Girl (P6) 77277 xp +5% <66000> CRT 1d6/I

Wraith Drained: -1 CON

Biff Bartley the Half-Orc Blackguard (HO7) 72722 <120000> +5% CRT 1d12/II

Lasting injury: Crushed spinal column -6”H, -5’mv, -10% thieving

Sasha Plasha the Warden (R7) 77697 xp +10% <100000> CRT 1d10/III

Dolec Da the Hero (F4) 9125 xp +10% <16000> CRT XXXX

Camillus the Myrmidon (F6)  49000 <65001> +5% CRT XXXX

 

‘BOB’ the Deadly Shade (N7) 59275 <90000> +5% CRT 1d16/II

Felix Ignatius Hemlock the previously Skeletal Sleuth (I7) 42208 <80001> +5% CRT 1d16/II

Mason the Canon of Yrrrg. (C6) 40211 <50001> CRT 1d10/III

Yasser Imaphat the Djinn (D4) 30372 <32501> CRT 1d6/II

Gurn Hammerhand the Dwarven Swordsman (D3)

Wendul the Thaumaturgist (W5)

 

 

RESERVES

Charles in Charge the Myrmidon (F6) 45913 <64000> +10% CRT 1d16/IV

            REMAINING RECUPERATION: 3 DAYS

Critical Wound: Punctured lung (-2 CON) 

            Mostly DEAD. (-1 CON) -ADJUSTMENT REQ’D

            

Boris the Dwarven Lord (D9) 319718 xp +10% <400001> CRT 1d20/IV

            REMAINING RECUPERATION: 8 DAYS

Serious wound: permanent loss of CHA -3, carved up face

            Lasting injury: -1 STR, mashed arm

            Wound: Bad leg (-5’ MV)

            Multiple Injuries: lost 20 teeth, drools a lot CHA -1

            Serious Injury: Brain Drain -2 INT

 

Elapsed Campaign Time

335 days at beginning of session (also applies to recuperation) 

Join us for session One-Hundred-and-Fifty-Four when we ask the questions:

What can this library do for us?

Camillus seems shattered can we fix that?

Optics, IK, Apes, a giant wolf what other factions will we discover here?

Tale of the Tape

Welcome to the horde Camillus, we hope it doesn’t kill you

KILLS

Giant crocodiles (7) 2240

Optic Footmen (18) 2520

Optic Sergeant (2) 1200

Optic Seer 65

LOOT

Staff of Wizardry

Scroll: Teleport, Comprehend Languages

Orichalcum Plate +1 (note: Masterwork construction ½ weight, Acid res -1/d, magic res 15%, water breathing)

  • Flawless fist-sized diamond(4,000gp) 
  • A jade chest, covered in elven carvings(3,000gp)
  • Flawless facet-cut diamond(8,000gp) 
  • 5 bundles of rare ancient furs of animals that no longer walk the earth (500gp each, 5 stone each) 

In this case, the treasure in this cavern has a value of 17,500gp and a weight of 25 st. 

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