SESSION 322: The Dreaming Caldera Pt.4: Building a Better Messiah
Things continue to be “messy” but our heroes find a reprieve, will it only complicate matters in the end?
Day 771 Continued(Underworld): “The dead rat went thadda way ya dumb-dumbs”, Saffron pointed across the chamber to a door on the south wall. There was another door but we were fixated on finding the rat that would lead us to the ‘Master’. Beyond the door was a t-corridor. This way or that way? West was chosen. The rat had gone east but this would not be figured for some time.
They had made it maybe 20’ and were inspecting an alcove when noise could be heard coming nearer from the eastern extent. Sounded like wooden wheels and scrapping, perhaps along the walls. Bunny went ahead invisibly. An empty push wagon manned by four hobgoblins whom immediately barked out a series of questions at the visible portion of the party, “What are you zombies doing?” “Why aren’t you working harder?” “Who’s your foreman?” Before they could get to their point the hobs felt the end of hobo sword points. The cart was liberated “for official business reasons” and our gang continued to the west.
Going west they came to a portcullis or a passage into a dimly lit chamber. There was a button within a security box very near the barrier but they chose the chamber. They liked the prospects of leading with the cart.
“SSsss what do we have here? Ohss whats wonderful freshss human werkerzz”, came from a robed, medallion adorned and topped with a huge gold crown lizardman.
There were giggles from his workers that were clearly ghouls, that numbered eight.
The chamber was smoky from an unventilated forge. Bins and worktables lined the walls; a 3’ dripping, rough textured, tooth- shaped thing stood on a pedestal in the center of the room.
The ghouls appeared to be laboring to build a part of their new god (Reminder: these italicized bits are usually lifted from whatever adventure we is playing i.e. The Dreaming Caldera. Play it. Enjoy it).
They hammered eggshells into compacted bricks of baked, calcified porcelain. The brick are glued together in a mold to form an enormous tooth. The incisor here was nearing completion.
It quickly became apparent were Gurk was so unctuous, the hobos would provide a wonderful fleshy morale boon for his workers. This was when shit got real. Both parties were in an unacknowledged standoff. Hobos twitched first and the ghouls went feral for flesh. The wagon was not as helpful as hoped, it actually limited movement. The front-line was swarmed and Dolec was held by whatever paralytic pathogen ghouls excrete. The holy rollers decided to simultaneously call down the vanquishing light of their respective gods. It was a light show but no ‘Kablam’.
Gurk’s large crystal medallion glowed in response and swallowed the holy light.
The ghouls were ecstatic with flesh lust.
Flesh Eating Ghouls from Outer Space!The fairy missed with her shot at the necromancer. Lester worked his way around the cart and into battle. Gurk then cast a web upon Bunny and Lester. It was up to the clerics and Saff to get something done. The ghouls were upon them with claws and festering fangs. With the big fail on the turning the hobos realized they were in serious trouble. Ghouls were tearing off Dolec’s armor to get to his flesh and with two immobilized in the web the number of ghoul attacks per adventurer had gone up. Bunny was able to activate her flame brand and ignite the web. Her and Lester would have to burn to escape the sticky threads. It was time for desperate measures as Dolec’s life hung in the balance. The funny thing is that the bad guys were not really all that formidable the hobos just had to get their hands dirty, so to speak. Carla bashed down the first ghoul as Bimbles freed the now almost dead Dolec from the ghoul paralysis and Saff began tenderizing the necromancer. They got lucky and none succumbed to another wave of ghoul lust. Bunny and Lester were now slightly singed but free. The hobos leaned into the ghouls and the boss-man-lizard.
The tables turned.
Moments later the battle was over.
Bimbles smote the ‘god-tooth’ with his mace, “Fuck yo’ tooth!” before smashing Gurk’s evil anti-turning medallion.
Healing magics. Healing magics. Healing magics.
That fight was a train-wreck but Gurk’s huge golden crown would be darn good pay.
Taking the northern door they once more found themselves in the pentagonal cross-roads. West was the only untravelled option. They found themselves on the other side of the portcullis. “I guess we should have opened it”, opined Bunny.
Bimble’s ignored her as he looked into an adjacent chamber.
Kettles simmered over small, open flames. Bins and worktables line the walls; a large, ghoulish orb of milky putrescent albumen balances on a low table in the center of the room and stinks powerfully of sour and egg. Four harpies were poaching hundreds of egg white.
It looked like they had found the god-eye workshop. They pushed their cart in and acted dumb. The harpies were rather involved in their holy works so to start they just told the gang to get lost. When they did not comply the stinky bird broads got irritated and began to sing their beguiling song. Hobos closed in and the harpies realized something was up. This fight went much better than the previous and was closed out expediently. Each wore exquisite gold and platinum ankle braclets. The god-eye was popped and they back tracked all the way to the southern door of the chicken chamber. Now proceeding to explore the eastern passage, “I guess my rat actually went this way…” came from Lester.
Down this passage they ran into, were run into, by a lone female badgerfolk. It took a little negotiation but they made an ally whom knew something about the dungeon. Enoki was nearly dwarf sized but broader and hairier overall with large clawed hands made for burrowing. She was making to escape the dungeon via a secret badgerfolk tunnel and offered respite to the crew. They wholeheartedly accepted. Moving further east and then north Enoki pointed out a stairwell that went deeper into the dungeon but could provide no further detail on it. She then lead then to a trapezoidal crossroad, feathers filth, wagon tracks and three doors. They took the SE door. The northern connected to the acid chamber and Enoki did not know what was behind the NW door.
The first chamber they came upon had great drifting piles of dirty feathers and nose-tickling dander fill the room to the ceiling.
They passed through into what appeared to be a trash/ storage chamber.
A staggering array of disorganized miscellanea and festering garbage. Folded clothing, piles of rotting chicken feet, barrels full of pole-arms, coils of hemp rope, a small sailing ship, a neat stack of human corpses in a puddle of brown fluid.
Inside were another four hobgoblins exhausted and dirty, dumping crap from another wagon. When their attempt to coerce the gang into labour they quickly found out that the hobos, “Had not heard the music”. They were quickly slaughtered.
Behind the small sailing ship was the Badgerfolk Tunnels.
Soft and constantly collapsing. Ran for miles all the way down the mountain to the badgerfolk forest.
Enoki leapt in and called out to the hobos to follow. “Keep up and stay in my wake. We will be home before you know it”.
It took but a couple of hours as they seemed to have almost been on a slide.
After introductions they were warmly welcomed into the clan.
Attended by the healer, well fed and then rested (once more bitterly dreamless). After breakfast Enoki once ore took them to the tunnel. Even up hill the journey only took an additional hour or so. She wished our hobos well and reminded them to put the boat back in its place after they re-entered the dungeon.
The A-Team: Bunny, Carla, Bimbles, Saffron, Charles, Dolec Da, Nara & Lester
ROLECALL
Carla the Green High Priestess of TMB (C10) 363590 xp +10% <400001> CRT 1d12/III
Scars: permanent loss left index finger and scarring on arm
Bimbles the High Priest of GSS (C10) 327825 xp +5% <400001> CRT 1d12/III
+2 save to poison and internal body things; Double eat (gotta feed my baybay)
Bunny the Thief! (T10) 319435 xp <400001> +10% CRT 1d24/II
Light wound: permanent loss of pinky finger, off hand
The Henchmen
Saffron the Mad Fairy Queen of Ribbits (FY8*) 201739 xp <200001> CRT 1d10/III
Moderate wound: Scar on abdomen
Lasting injury: -1 STR, mashed guts
Nara the Nearly Naked Purple Swami Girl (PS7) 116268 xp +5% <125000> CRT 1d16/II
Wraith Drained: -1 CON
Charles in Charge the Myrmidon (F6) 89866 <120000> +10% CRT 1d20/IV
Franz the Grave Return (Lawful; XXXX) Sword
Critical Wound: Punctured lung (-2 CON)
Mostly DEAD. (-1 CON)
Dolec Da the Hero (F7) 74855 xp +10% <120000> CRT 1d20/IV
Missing five teeth
Lester Flanders the Guardian of Oceana (P6) 52155 xp <95000> +5% CRT 1d16/IV
RESERVES
Elapsed Campaign Time
743b days at beginning of session (Boris & Friends just outside of Liwil)
765a (Bunny Group Newville) Busy until 779
724d (Ding-We Gang Lake of Abominations/ Liwil)
Join us for session Three-Hundred-and-Twenty-Three when we ask the questions:
Two god bits down, what next?
How many god bits is there?
With a twelve hour break on the board will the denizens be on alert?
Why haven’t we heard the music?
Tale of the Tape
I don’t know how Dolec is not dead, I must be getting soft.
Nara and Charles continue their voyage down the petrification river.
KILLS
Hobgoblins (8)
Gurk the Lizardman Necromancer
Ghouls (8)
Zombies (3)
Harpies (4)
LOOT
8 gp
Huge golden crown 4000 gp
Platinum and gold ankle bracelets (4) 2000 gp each
Badgerberries (20) d4+1 hp spoil in 30 days




