SESSION 293: Siege on the Gangrenous Pt. XXXIV – Siege on Aman Marath IX: Going Down Pt. II – Super Secret Scallop Base of Evil
Exterminate all cultists! Into the heart of the Temple of the D(amned)agon.
Day 259 Continued III (Below the Lighthouse): Boris and Raul were game to finish this. They would press on, after loading Raul of the broken knee into the first dinghy. Ramrod was complaining about his soaked shoes but he was drowned out by the continuous cacophony of the waterfalls in the system and the cheers of the hired guns. Ramrod disappeared from sight once more (invisibility) and began wading along the chamber wall to the south. Coming to a junction they continued south into another cavern. It was something of a foyer leading to steps up to an even larger chamber that was very dimly lit by a sickly reddish pink phosphoresce.
The group moved into the antechamber and hunkered down around the corner from the clearly very well worn steps. Rammer scouted ahead.
He could not quite wrap his head around his first observation. A colossal scallop rising out of the muck. Open and likely dead. The space between the bivalves plates was sealed with hardened (petrified?) pale pink putrescent tissue. Set within was a pair of doors. Before he could move up for further assessment he caught sight of a shadow coning from around the perimeter of the shell lair. Four pirates in a conversation with a trio of weird taking guys. The latter were cultists physically corrupted by their briny deity. The thief slunk back to the gang. They came up with a lightning murder round and executed the plan with efficiency. They even scored a pair of pirate captives that were more than happy to spill their guts rather than die for some creepy fish-guys.
Stu and Pidass confirmed that this was the real Dagonite temple, office, base but they had never been inside as they were not members. Also noted was that the high priest was Sir Keven and he would be found inside. They were here to simply present the manifest from the creepy black ship of the Moon-beasts. The two seemed to be pretty mercenary and simply did what they did for gems, rum and a sailors life – Yo ho ho! Camillus tied them up and sat the pirates in a corner, “We’ll be back”.
The doors were cut into the portion of the lower plate that jutted from the muck. They opened with ease. Inside, nary a corner to be spied. All the surfaces were dried, petrified and polished to a smooth sheen. The ceiling seemed to be uniform in height, about eighteen feet, and composed of the same dried musculature that created the other surfaces. The floor gave away the fact this was a gross lair for corrupted entities, it was covered in about four inches of thick muck. “Let’s get this done”, was Boris’s directive. They marched around the eastern perimeter passing a closed door and a couple of passageways. As they rounded their way around the backside of the shell lair there were a pair of monstrous crayfish. The crustaceans were chained to either side of a spiraling passage likely leading to a chamber.
Ramrod used his spider climbing ability to sneak his way past along the shadowy ceiling. The passage did indeed spiral its way into a chamber. This was a priests chamber. Sir Keven of Dagon to be particular but this was not known quite yet. The high priest was clad in plate and kneeling before a fell idol. The chamber was very minimalistic a bed, chest and shrine. The walls were covered in the scrawlings of a mad man and there was a stink of salt and blood emanating from mix of fetid water and muck covering the floor. Rammer could not pass up on the opportunity to stick his blade into an unexpecting back. He slunk and then crept into position the priests crazy prayers coving any possible slurping of the thief’s steps through the mush. “Murder Powers Activate!”, he shouted as his blade came down like the sword of Damocles. The rest of the gang heard the call and moved on the crayfish. Much to Ramrod’s irritation it slipped at the last second and missed the ideal armour penetrating stabbing hole. Sir Keven screamed as he rolled and came to his feet before his would be assassin. Ramrod hissed that he bumbled the hit and now would have to fight fair. Sir Keven was far less man and far more deep thing. Bug eyes, green flesh, collapsed face and wicked bad dead fish and other rotting meat breath.
The ruckus rolled on. Ramrod traded blows with the Sir Keven and his fish-headed mace as the rest of the team took care of the crayfish. Both battles ended rather quickly but the ruckus would not go unnoticed.
As Ramrod assessed the dead cultist’s chest the rear guards, now hunkered down behind the mutilated crustaceans, entered into another melee with a host of Dagonites – “Surfacers! Blasphemers! “To arms!!”. The hobos were doing a good job of creating a choke point limiting the cultists to only an obscured frontal battle. There were two priests in the back whom took off to collect more help as they could not affect the fight at hand. The priests returned a bit later with some other friends whom all fell to our MurderHobos.
We reached a break in the action.
Ramrod detected and bypassed a trap on the chest, it would have been easier and faster to search Dead Sir Keven for the key hanging from his cold fish neck before going through the process. The chest was full of gems that were quickly loaded into sacks along with the cultist’s mace and staff. Fatigue had well set in but the gang were on a roll. They stepped out of the chamber and over all the corpses pondering their next move.
The B-Team: Boris, Ramrod, Raul, Sloth, Willy, Sasha, Wendul, Gurn, Katre, Herbert, Camillus, Lady Versamage & Skull-Crusher
ROLECALL
Raul the Voyager (MD9) 273427 xp +10% <360000> CRT 1d12/III
Fezzi-Gig (Neut: XXXX) Sword
Serious wound: permanent loss of CHA -4,
Removed one of his own nostrils.
Boris the Dwarven Lord (D9) 375352 xp +10% <400001> CRT 1d20/IV
Serious wound: permanent loss of CHA -3, carved up face
Wound: Bad leg (-5’ MV)
Multiple Injuries: lost 25 teeth (7 remaining), drools a lot CHA -1
Serious Injury: Brain Drain -2 INT
Serious wound: permanent loss of an eye (-1 to missile fire)
Ramrod the Cloned Magsman (T9) 182533 xp +5% <280001> CRT 1d20/II
Serious wound: Bad Back (-1 stone CC)
Scars: Neurological damage to hip, noticeable limp (-5’ mve)
Missing eight teeth talks with a lisp
The Henchmen
Sloth the Bopper (L8) 203747 xp +10% <390000> CRT 1d20/IV or 1d6/G (vs. s, m)
Missing ten teeth
Sasha Plasha the Warden (R7) 128456 xp +10% <200000> CRT 1d10/III
Missing three teeth
Gurn Hammerhand the Dwarven Swashbuckler (D5) 33144 <36000> +5% CRT 1d12/III
Wendul the Magician (W6) 54892 <80000> 5% CRT 1d8/I
Camillus the Myrmidon (F6) 58073 <64001> +5% CRT 1d20/IV
Willy the Reformed Burglar (T6) 33280 <40000>10% CRT 1d14/II
Agolloch the Eye of Purity (Lawful; XXXX) Sword
Katre Elf-Girl and Swordsman Conjuror (E3) 13333 xp <16000> +0% CRT 1d8/II
Lady Versamage Knight Errant (K6) 63176 xp <85000> +5% CRT 1d16/IV
Herbert the Gnomish Trickster (G3) 12569 xp <12000> +5% CRT 1d8/III
Skull-Crusher the Gardist of Crom (A3) 6143 xp <6000> +5% CRT 1d8/III
RESERVES
empty
Elapsed Campaign Time
(702 b) days at beginning of session (Dreamlands)
689a (Bunny Group Newville) Busy until 779
707d (Ding-We Gang Liwil)
Join us for session Two-Hundred-and-Ninety-Four when we ask the questions:
What else lurks in the scallop base?
How long will this day last (+9hrs and counting)?
Will our henchmen demand overtime pay?
Tale of the Tape
Raul keeps hoping around with a broken kneecap (½ mve)
KILLS
Pirates (4) two captured
Dagonite Soldiers (11)
Cultists (under priests) of Dagon (5)
Monsterous Crayfish (2)
Sir Keven High Priest of Dagon Dreamlands SE Chapter
LOOT
Gems (90) 50 gp each= 4500 gp
Fish-Head Mace +1
Staff of XXXX