Tuesday 17 January 2023

Exit Stage Left (Session 163)

 SESSION 163: Enough of that Wretched Place

            After grabbing a breath the gang began bringing down the barricade to the horses. They were fine if not a bit irritated for being locked in a passageway but nobody speaks equine so the mumblings passed unacknowledged. The previous decision stuck, the hobos would not return to the Eyrie. First it was snack time for man and beast.

            A small hole was opened in the exit barricade so Sasha could get a look outside. It was a couple of hours pre-dawn. There was a pow-wow regarding if wyverns were active at night. The arguments were reasonable (cold-blooded and what not) but there is only one way to find out. The hobos would make a dash for the valley entrance 3 miles away. It was going to be a bit more challenging. The wyverns it seems are a constant environmental threat and a wing of them were dive bombing the hobos in no time. The purpose of the diving was for snatch and grabs, these lizards wanted something fresh for breakfast. The hobos took a good beating before turning the table with magics that convoluted what little brains the wyverns had to begin with. Additionally, Ding-We had an idea up his sleeve that included polymorphing one of the wyverns into the worlds largest earthworm. “Grab that thing we are going to need it!”. The hobos made the rest of the way to the valley entrance without obstacle. 

            Returning to the exterior mouth of the valley Ding-We unveiled his plan. “I tell you that nest has got to be filled with loot, Sasha get your spy glass out and assess. Worm handlers, quietly lay that thing out there in the open”. Sasha confirmed that big bird and the kids were unaware of their presence and were in a pre-waking state. Ding-We and Saff went invisible and flew up to the nest. A charm animal later and the roc had been convinced that collecting the giant worm for breakfast was a great idea. The young had their sleep extended and the looting commenced. The plan was good but the God’s were having fun. The nest was virtually devoid of loot. “C’mon!! A cursed potion and a sling, you have to be kidding?”. The birds were eating like kings as our hobos rode off.

            Sasha figured that the Blood River could be reached within the day if they rode hard. It was decided that these rolling hills were simply packed with wicked things and a run for the border was advantageous. Unfortunately there would be at least one more obstacle.

            Three hours later. Cresting a hill they looked down upon an odd sight sitting in the middle of an extra-large throw between hills. A large and colourful pavilion flying an unknown heraldry. Lurching around out front was a somewhat humanoid and somewhat pig-like being in rusty black chain hauberk bearing the same marking as the pavilion heraldry dragging a large and vicious looking black sword towards a stump surrounded by sharpening tools. Upon seeing our hobos the wretched creature made haste into the pavilion. Following this a loud grunt was heard and the thing came flying (hurdled) back out of the structure. Regaining its footing it brought forth a golden horn and let out a skronk. Stepping forth from the pavilion came a knight fully clad in gruesome black plate, swaggering and impressive. He approached his minion swatting it before picking up the wicked sword. The knight looked up at our hobos and with pointed finger it belched out a challenge, “I issue a challenge to you most impressive warrior to best me in one-on-one combat. If you win your reward will be an ancient pendant of great power. The power to return all those touching it home, where ever the activator declares to be such by simply saying the activation word – Zvid. However if you are a milk babies…None shall pass!”, the finger pointed at Steve or maybe Rhagnar it was tough to say. After some deliberation it was decided that the finger had indeed pointed at Steve, he would engage the Black Knight and he would be buffed up first.

            The field of battle was roughly a 50’ square area marked by even more flags. Steve stepped forth as the rest of the gang stood just outside watching. As he approached the knight uttered a prayer that seemed to be directed towards a certain dark god whom-shall-not-be-named. 

“Let it begin” croaked the Black Knight as he raised his sword, entered into battle posture and once more pointed at Steve. This time he felt something, the loss of his boons. The swinging then began and the match seemed fairly even until the knight nearly laid Steve low. Along with the bleeding came a wave of demonic energies that weakened Steve, he could feel his vigour leaving him as his lungs filled with mucous. It was around this time that the rest of the group discovered that the Black Knight had more friends. Arising from the earth came a host of shadowy creatures that struck out at the rest of the hobos. “That guy is a cheater!”, a shocked Ding-We exclaimed. “He is a demon you dolt what did you expect?”, chirped a strangely lucid Saffron. The hobos mobilized. Unlucky for them the knight was faster. With one hand he chopped poor old Steve and with the other letting loose a fiery bomb at the mob. This did resolve the shadow problem but also left a lot of vagrants in rough shape. The knight followed up with erecting a wall of ice. This held up reinforcements but fighting a battle on two fronts opened up an opportunity for Steve. He sundered the villain and before the Black Knight turned to smoldering ashes he ripped off the pendant and thrust it into Steve’s hand. 

            Our band stood victorious on the field of battle once more all accounted for. However Steve did look sickly. The clerics finished up their restorative works and the group entered the pavilion in hopes of sweet sweet loot. They did find some but had the distinct feeling once again that maybe there could have been more.

 

ROLECALL

Carla the Green High Priestess of TMB (C9) 258283 xp +10% <300001> CRT 1d12/III

            Scars: permanent loss left index finger and scarring on arm

Bimbles the High Priest of GSS (C8) 222523 xp +5% <300001> CRT 1d12/III

            Lasting injury: -1 STR, mashed arm

Hobo Steve the Superhero (F8) 220168 xp +5% <240,001> CRT 1d24/V

            Brain Damaged: reduced mental capacity (tough night on the town)

Rahgnar the Dwarven Superhero (D8) 185005 xp <280001> CRT 1d20/IV

            Serious wound: permanent loss of an eye (-1 to missile fire)

            Critical Wound: disembowelled less able to process poison (-1 penalty)  

Raul the Voyager (MD8) 196550 xp +10% <240000> CRT 1d12/III

            Serious wound: permanent loss of CHA -4, 

Removed one of his own nostrils.

Boris the Dwarven Lord (D9) 319718 xp +10% <400001> CRT 1d20/IV

Serious wound: permanent loss of CHA -3, carved up face

            Lasting injury: -1 STR, mashed arm

            Wound: Bad leg (-5’ MV)

            Multiple Injuries: lost 20 teeth, drools a lot CHA -1

            Serious Injury: Brain Drain -2 INT                            

Ding-We the Peg-Legged Sorcerer (W9) 412300 xp +10% <470001> CRT 1d10/I

            Critical Wound: Left leg obliterated, runs at ½ rate (peg required)

Bunny the Thief! (T9) 191800 xp <280001> +10% CRT 1d20/II

            Light wound: permanent loss of pinky finger, off hand

Ramrod the Cloned Magsman (T8) 125823 xp +5% <160001> CRT 1d20/II

             Serious wound: Bad Back (-1 stone CC)

            Scars: Neurological damage to hip, noticeable limp

            Missing eight teeth talks with a lisp

 

            The Henchmen

Saffron the Mad Fairy Queen of Mad Ribbits (FY7) 140953 xp <200001> CRT 1d10/III

            Moderate wound: Scar on abdomen

            Lasting injury: -1 STR, mashed guts

Sloth the Bopper (L7) 135460 xp +10% <178800> CRT 1d20/IV or 1d6/G (vs. s, m)

            Mental Illness: Mummy-a-phobic

Nara the Nearly Naked Purple Swami Girl (PS7) 75939 xp +5% <125000> CRT 1d16/II

Wraith Drained: -1 CON

Biff Bartley the Half-Orc Blackguard (HO7) 88434 <120000> +5% CRT 1d12/II

Lasting injury: Crushed spinal column -6”H, -5’mv, -10% thieving

Sasha Plasha the Warden (R7) 92334 xp +10% <100000> CRT 1d10/III

Dolec Da the Hero (F5) 25362 xp +10% <32000> CRT 1d16/IV

Camillus the Myrmidon (F6)  62887 <65001> +5% CRT 1d16/IV

Greymin the Dwarven Hero (D5) 25563 <35000> +5% CRT 1D14/III

 

‘BOB’ the Deadly Shade (N7) 59275 <90000> +5% CRT 1d16/II

Felix Ignatius Hemlock the previously Skeletal Sleuth (I7) 42208 <80001> +5% CRT 1d16/II

Mason the Canon of Yrrrg. (C6) 40211 <50001> CRT 1d10/III

Charles in Charge the Myrmidon (F6) 45913 <64000> +10% CRT 1d16/IV

Critical Wound: Punctured lung (-2 CON)  

            Mostly DEAD. (-1 CON) -ADJUSTMENT REQ’D

Yasser Imaphat the Djinn (D4) 30372 <32501> CRT 1d6/II

Gurn Hammerhand the Dwarven Swordsman (D3)

Wendul the Thaumaturgist (W5)

 

RESERVES

Empty for now..          

 

Elapsed Campaign Time

344 days at beginning of session (also applies to recuperation) 

Join us for session One-Hundred-and-Sixty-Four when we ask the questions:

Can we get to the river without any more setbacks?

What about this pendant that Steve won?

What’s wrong with Steve now?

Tale of the Tape

Steve – Sacrament of Orcus (Consumption -1 CON)

Rhagnar smashed in the face by a wyvern -3 teeth

KILLS

Wyverns (5) 

The Black Knight

LOOT

Potion of delusion

Sling +1

6000 gp

Gems (12): 3500 gp

Jewelry (6): 4170 gp

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