Monday 27 September 2021

Twisting Through the Bowels of Carcosa (Session 83)

 SESSION 83: ONWARDS TO GOLGOTHA

            After much deliberation at the junction we decided to maintain our bearing even though the passageway was clearly becoming smaller (primary à secondary). Our first challenge came in the form of a drow patrol of substantial size. Much like the swine before them at Checkpoint Charlie these fuckers were most certainly mercenary. Our group lacked the knowledge or possession of that which would allow easy passage. So these guys also wanted a payoff. Our hobos were already tightly clutching their quickly diminishing wealth and were not going to cooperate. This normally would likely have resulted in death by drow but it seems the that the patrol was more interested in getting to CPC in time for dinner. A compromise was reached. In part they would not let our group move past them. No ground for dead beats. We fell back to a previous junction and boogied down a tertiary passage to camp and wait for the patrol’s passing down the main passage.

            Camp sucked, especially when a pack of giant lightning spewing gecko things surged forth from the perpetual blackness. After finishing our rest cycle, we returned to the passage now that the patrol had passed by. We eventually came to a small chamber that was a roost for a clan of rust bats. They were not cool but quickly neutralized once we got our bearings. The buggers did mess up Sloth’s mighty shield. 

            We pressed on from the chamber returning to the passageway our journey continued. Back on a well-used primary tunnel. A couple of hours later we fell into gigantic gallery big enough to fit a City and some. Deciding to navigate the chamber along its western perimeter we passed a few passages before going down on of the secondary pathways. We entered a chamber that was home to a multi-tentacled column like creature. The main body was largely mouth that wanted to be filled with murderhobo. A couple got close but we were able to chop it down just in time. It was decided that the peripheral chambers were not the safest places to explore. We back tracked to the main gallery. 

            

ROLECALL

Carla the Green Lama of TMB (C7) 86353 xp +10% <100001> CRT 1d10/III

            Scars: permanent loss left index finger and scarring on arm

Bimbles the Lama of GSS (C7) 84189 xp +5% <100001> CRT 1d10/III

Hobo Steve the Champion (F7) 82527 xp +5% <120,001> CRT 1d20/IV

            Brain Damaged: reduced mental capacity (tough night on the town)

Raul the Ranger (MD6) 43520 xp <50000> CRT 1d10/III

            Serious wound: permanent loss of CHA -4, 

Removed one of his own nostrils.

Boris the Dwarven Champion (D7) 89469 xp +10% <140001> CRT 1d16/IV

            Serious wound: permanent loss of CHA -3, carved up face

            Injury: lost 6 teeth                               

Lenardo the Engineer (S7) 73240 xp +10% <100000> CRT 1d8/I

            Light wound: permanent loss of two fingers (pinky and next) left hand

            Light wound: permanent loss of eight teeth

Ding-We the Peg-Legged Magician(W6) 67153 xp +10% <80001> CRT 1d8/I

            Critical Wound: Left leg obliterated

Bunny the Sharper (T7) 73951 xp <80001> +10% CRT 1d16/II

            Light wound: permanent loss of pinky finger, off hand

            The Henchmen

Arnd Cobblestone the Dwarven Swashbuckler (D5) 34676 xp +5% <35001> CRT 1d14/ III

Saffron the Mad Fairy Queen of Ribbits (FY6) 87264 <130001> CRT 1d10/III

            Moderate wound: Scar on abdomen

Sloth the Roughneck (L6) 39734 <xxxx> CRT 1d16/IV or 1d6/G (vs. s, m)

Sasha Plasha the Guide (R6) 36874 xp +10% <50000> CRT 1d10/III

 

RESERVES

Ramrod the Cloned Burglar (T5) 19543 xp +5% <20001> CRT 1d20/II

             Serious wound: Bad Back (-1 stone CC)

            Scars: Neurological damage to hip, noticeable limp

            Missing six teeth talks with a lisp

            Being cloned 45 days COMPLETED!?!

Rahgnar the Dwarven Myrmidon (D6) 54462 xp <70001> CRT 1d24/V

            Serious wound: permanent loss of an eye (-1 to missile fire)

            Critical Wound:

                        REMAINING RECUPERATION: 0 DAYS

 

Elapsed Campaign Time

194 days at beginning of session (also applies to recuperation) 

Join us for session Eighty-four when we ask the questions:

What evil lurks… in the dark underworld of Carcosa?

How can we get those damnable drow off our case?

Tale of the Tape

Boring.

KILLS

Nether Deep Patrol – retreated

Subterranean Lightning Lizards (6) 

Rust Bats (18) 

Roper 

LOOT

nil

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