Thursday 4 April 2024

Into the Cauldron (Session 246)

SESSION 246: The Cauldron 

Sail to a jungle covered island in search of treasure. 

 

Day 173 Continued (12.20/0605): What a mess. Gore everywhere. Bimbles pulled out his jug and began to wash down the deck before things started to stink and attract even more, and larger, sharks than were already circling. 

An hour or so later the team were healed, cleaned and rested up from the Sahuagin attack. Alamend ordered the sail unfurled once more and unlashed the wheel. 

They sailed on. 

Another hour passed and a red glow could be seen in the distance. “That be our destination. The Cauldron dead ahead!”, barked out the Captain. The leadership team reviewed the map with the Captain and decided to circumnavigate the island prior to making any decisions. 

They went around the east side of the isle. A couple of miles along they spotted a galleon dashed upon the rocks. This was intriguing. They brought the ship as close as possible and then dropped anchor. Carla, Steve and Dolec hoped into the folding boat and rowed to the wreck. No sign of life but sign of battle. Blood and feathers. The feathers were large and there was some deliberation regarding origin until Carla decided to give one a whiff – “Harpies. You can never forget that stink”. Exploring deeper the vessel was mostly flooded and absent of life. 

Back on the SS Sea Serpent it was decided that they would rest before proceeding further around the Cauldron. A few hours later the ship attracted the attention of a pod of dolphins. Bimbles charmed a bunch of them and then used further magics to communicate with the animals. 

They said that something massive and serpent like controlled the inner lagoon and the pod did not swim those waters. Bimbles then convinced them to keep watch as the gang decided to rest prior to their next move.


Day 174 (12.20/0605): With the rest cycle complete they discharged the dolphins and continued to sail around the backside of the island. The treasure map stipulated that the riches were tied to the largest of the islands volcanos, located centrally in the North. Black volcanic cliffs varying from 10 to 50’ in height ringed the island and were topped with dense jungle. They continued around the northside of the island the topography unchanging. As they began turning south it was decided that any spot would be a similar experience. Anchor was dropped and the mob got into the folding boat and cautiously rowed towards the steep and rocky edge. Bunny sent up the rope of climbing and the three stooges (her words not mine) made their way up and into the jungle. Steve and Dolec flanked Rhagnar. They pushed their way in as best they could, the jungle was.. well it was jungle. 

Thick, hot and sticky and definitely not a cinnamon bun. They returned to the cliff edge and waved up the rest of the mooks. Clouds of insects used this time to really give the tanks a welcome – stinging, biting and other such general irritation. “Great place. Great idea…”, grumbled Rhags. They began the slow trek towards the volcano. Bunny suggested it better to try to follow the game trails than forging their own, both will take time but one may attract less attention. 

They attracted unwanted attention. 

It was going to happen either way. 

Ten giant crabs hungry for breakfast exploded from the underbrush catching the troop flat-footed. Bimbles made some gripe about Sasha not letting forest ambushes to occur. “Go spin on a star ya derp”, was Bunny’s retort. The cleric then received a karmic pinch from a crab. Steve was keen and directed the team not to mess up the pinchers, “They is da best eatin! Go for the head!”. The fight did not last that long and did not result in much injury. 

They packed away the crab claws for dinner and pressed on deeper into the unknown jungle.

 

Doggo sez, "This way to death ya dummies".


ROLECALL 

Carla the Green High Priestess of TMB (C10) 313941 xp +10% <400001> CRT 1d12/III

            Scars: permanent loss left index finger and scarring on arm

Bimbles the High Priest of GSS (C9) 276643 xp +5% <300001> CRT 1d12/III

            +2 save to poison and internal body things; Double eat (gotta feed my baybay)

Hobo Steve the Lord (F9) 289416 xp +5% <360,001> CRT 1d24/V

            Brain Damaged: reduced mental capacity (tough night on the town)

Rahgnar the Dwarven Superhero (D8) 210405 xp <280001> CRT 1d20/IV

            Serious wound: permanent loss of an eye (-1 to missile fire)

            Critical Wound: disembowelled less able to process poison (-1 penalty)

            Missing thirteen teeth                    

Ding-We the Peg-Legged Sorcerer (W9) 463664 xp +10% <470001> CRT 1d10/I

            Critical Wound: Left leg obliterated, runs at ½ rate (peg required)

Bunny the Thief! (T9) 257448 xp <280001> +10% CRT 1d20/II

            Light wound: permanent loss of pinky finger, off hand


 

            The Henchmen

Saffron the Mad Fairy Queen of Ribbits (FY7) 176755 xp <200001> CRT 1d10/III

            Moderate wound: Scar on abdomen

            Lasting injury: -1 STR, mashed guts

Mason the Lama of Yrrrg. (C7) 60920 <100001> CRT 1d10/III

Charles in Charge the Myrmidon (F6) 59051 <64000> +10% CRT 1d16/IV

            Franz the Grave Return (Lawful; XXXX) Sword

Critical Wound: Punctured lung (-2 CON) 

            Mostly DEAD. (-1 CON)

Dolec Da the Hero (F5) 43871 xp +10% <64000> CRT 1d20/IV

            Missing five teeth

Captain Alamend Strender the Swashbuckler (F5) 25020 <32000> +5% CRT 1d16/IV


 

RESERVES

BoB is the lone lawn ornament for the Basilisk Knights.

Chung Li needs 12 weeks (74 days) and a stack of coin to rewrite his lost spell book.  

            Elapsed: 33 days (from A-Team calendar)

Elapsed Campaign Time

615 (630) days at beginning of session (also applies to recuperation) 

Join us for session Two-Hundred-and-Forty-Seven when we ask the questions:

What is the thing in the lagoon that the dolphins shun?

Why are jungles so gross?

How long until folks in heavy armor start to feel the heat?

What is the treasure and why does it appear to be inside a volcano?

Tale of the Tape

Exploration Below the Blighted Sub-Hex

Location hex: 12.20

 

KILLS

Giant crabs (10) 

LOOT

Nope.

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