Tuesday 16 January 2024

Murder Pudding (Session 236)

SESSION 236: (Side Session): Siege on the Gangrenous Pt. 9 – Lost in the 4th Dimension

They find water in the nick of time only to run out of food and then face off with a replicating space pudding that ended up being a temptation.

 

Day 180 continued; Status: Stage II dehydration; water supply – none; Food – low 2 days: The dithering ended with a sicky pustulant pop. Melty guy was mort. From the goop arose a demonic mockery of life. Bat wings sprouting from the resinous body that was held up by a host of child-like arms. The mass was not done as a vulturous beak emerged and then shot out on an appendage like a chameleon’s tongue. All the while mouths bubbled to the surface of the tarry body. The mouths followed the beak with the ejection of acidic mucous covered boney structures. Things got messy and the tanks were stuck ensuring the thing did not break through the line even though both Sloth and Boris could think of a thousand different horrors they would prefer to face. Willy (well Agolloch) teleported behind but the ancient blade bounced off the thing just like Raul’s magical missiles. The bubbly-man demon thankfully did not have friends. Our B-Team got the job done but the front and second lines took a beating. 

They fell back to the humming crystal chamber to clean up and gather their thoughts. Boris saw no good solution they needed water and it was not behind them, “Keep marching till yer dead” growled the unusually morose bearded keg with legs. They once more fell into order and went ‘south’.

 

It was another indeterminately long rock corridor. It did eventually bend and reveal an illuminated chamber ahead. They proceeded with caution, not wanting to roll into Dr. Vod’s waiting room or some such thing. Keen senses noticed some unexpected detail, a subtle sweet scent. The chamber gave off a greenish hue and there was a reason for that. Standing at the precipice they were gobsmacked. The room consisted of a lovely park with a stream. The smell of ripe berries filled the air as light gently filtered down through the canopy above. There were lovely shrubs throughout giving the whole place a curated park like appearance. They were so thirsty but this simply looked too good to be true. They cautiously entered and began to disbelieve and investigate, this cannot be real. It was. They had found the ‘safe space’ but it would take some time to figure out. When that time expired they hit the stream like check cashers on the last Wednesday of the month – right after letting Ike test the liquid, “Wahg! This stuff is wet goodness I tells ya!”. 

After drinking their fills the water supply was replenished and their thoughts went towards the rest of the chamber. They spent a couple of hours searching the park. Sasha found a good handful of good-berries, a tree branch lever and determined that the trees were odd as she could not climb up to the canopy it was always ‘aways away”. Raul displayed his uncanny abilities as a mega-dungeon explorer, “..Say Boris and Gurn if you were to look at that slightly inconsistent stone wall behind the good-berry bush which you are standing, you would see something interesting”. “You mean this mostly hidden portal right here?, Gurn tapped the stone while Boris just waited for the direction to pass. “Ya that’s right. You could have missed that”. “uh huh..”, mumbled your pick of dwarf. The gang fell back to the central area of the chamber to share findings and plot the next step.

They needed two days to stabilize the matter of dehydration and that was considered the priority even if it meant running out of food. Two days rest and then they would have about four days to find more drink and sustenance. 

 

Day 182 Status: Stage I dehydration; water supply – 248 pints; Food – none: The pair of days passed without complication. On the morn of the second day they began considering where to go next. They could backtrack to the humming chamber and take the ‘west’ passage or take the obscured door. The branch lever ended up opening the boulder/ altar door that presumably led back to Vod. Boris had some choice words regarding this discovery but we do not need to repeat them here. Behind the door was the decided direction. The tunnel lead to a room it became noticeably colder with each step. The room was so freezing cold that the hobos could see their breath in the air. They were greeted by an overwhelming smell of ozone coming from the room with its skeleton littered floor. There were also two fleshy entities. An elven girl whom was unconscious and a wounded and battered but still haughty female fighter of obvious skill. “I think you meant ‘hotty’”, meta-gamed an unusually perspicacious Steve. 

Before she could warn our gang of the unclear and present danger it dropped onto Boris’s head. An amorphous blob emitting a powerful coldness, it was a space pudding! It appeared as black shadows full of tiny shimmering lights. Ramrod pointed out that it was “like totally cosmic man”. The observation did not help Boris as the thing was corrosive and was suffocating him. “I am Versamage now give me a weapon!”, screamed the warrior woman. Sloth leapt to action first tossing his spear to the Versamage and then he clasped the pudding, pulling it off of Boris and tossing it to the ground. Right after this series of successful actions things went downhill quickly. Sloth’s hands were immediately scorched from touching the things. Boris got his wits and wacked the things but the impact of his blow caused two more puddings to split off of the thing. Simultaneous with the dwarf’s blow Lady Versamage, stuck one of the pudding babies with the spear. She received two rewards. The first was two more puddings the second was less fun. Versamage was then knocked out and overrun by a fresh pudding that then proceeded to transform her into puddle juice. We only knew her for seconds – ouch. Things were grim. It got to the point where the gang were almost overrun by puddings, damn things were worse than tribbles. Really, tribbles were just fur balls these puddings seem to exist by living the mantra that all flesh must be dissolved. Being that this is not the final testament of the B-Team they did win, no one escaped unscathed but they did beat the pudding brigade. Once the final pudding was popped a final weird thing happened. 

The blob bits then congealed on the floor in a perfect circle. It is like a mirror except that the image within is not a reflection. What could be seen within was a gridded walkway, cold white walls and a closed metal door. “Ugh, what the hell is this? Get me outta here!”, Ramrod once again a paragon of optimism. They were perplexed by this situation and decided to defer acting on this pudding window and decided to give the unconscious elf-girl a little attention.


                                                                                    

ROLECALL 

Hobo Steve the Lord (F9) 301296 xp +5% <360,001> CRT 1d24/V

            Brain Damaged: reduced mental capacity (tough night on the town)

Raul the Voyager (MD9) 254688 xp +10% <360000> CRT 1d12/III

            Fezzi-Gig (Neut: XXXX) Sword

Serious wound: permanent loss of CHA -4, 

Removed one of his own nostrils.

Boris the Dwarven Lord (D9) 356613 xp +10% <400001> CRT 1d20/IV

Serious wound: permanent loss of CHA -3, carved up face

            Wound: Bad leg (-5’ MV)

            Multiple Injuries: lost 25 teeth (7 remaining), drools a lot CHA -1

            Serious Injury: Brain Drain -2 INT

            Serious wound: permanent loss of an eye (-1 to missile fire)                         

Ramrod the Cloned Magsman (T8) 157794 xp +5% <160001> CRT 1d20/II

             Serious wound: Bad Back (-1 stone CC)

            Scars: Neurological damage to hip, noticeable limp (-5’ mve)

            Missing eight teeth talks with a lisp

 

            The Henchmen

Sloth the Bopper (L7) 173261 xp +10% <178800> CRT 1d20/IV or 1d6/G (vs. s, m)

            Missing ten teeth

Sasha Plasha the Warden (R8) 119090 xp +10% <200000> CRT 1d10/III

Gurn Hammerhand the Dwarven Swashbuckler (D4) 23778 <36000> +5% CRT 1d12/III

Wendul the Magician (W6) 45526 <80000> 5% CRT 1d8/I

Willy the Reformed Burglar (T6)  23914 <40000>10% CRT 1d14/II

            Agolloch the Eye of Purity (Lawful; XXXX) Sword

Ike the Duck (DF6) – AVATAR form.

 

RESERVES

BoB is the lone lawn ornament for the Basilisk Knights.

Brett & Jermaine Kobold Cooks & Eavesdroppers Extraordinaire – Cooking & Cleaning

Chung Li needs 12 weeks (74 days) and a stack of coin to rewrite his lost spell book.  

            Elapsed: 33 days (from group A)

Elapsed Campaign Time

604 (625) days at beginning of session (also applies to recuperation) 

Join us for session Two-Hundred-and-Thirty-Seven when we ask the questions:

What is up with this pudding window/ portal/ Palantir-like image relay? 

How far down the rabbit hole are we?

How do we get back inside the dead space worm and do we even want to?

What are we going to do with this Elf? (we know what are track record is with pointy ears)

How will we ever get home?

Will we ever get home?

Tale of the Tape

Location hex: ??dreamlands??Somewhere inside the Space Worm??The 4th Dimension??

Lady Versamage Jesmae (F7) she made a quick impression before being melted

Katre the Elf-Girl (E2) appears to be rescued.

KILLS

Bubbly Guy Demon 

Space Puddings (8) 

LOOT

none

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