Thursday 1 July 2021

Carcosa Reveals the Nameless City (Session 75)

SESSION 75: The Calm Before the Storm (18JUNE18)

            Let’s go check out that hole in the earth. A short desert crawl through the wastes later. We discover what appears to be a dried-up oasis with a well-worn pathway down to the bottom. We quickly discover some dead treasure hunters, more than enough motivation for us to go investigate further. We found one of their comrades crushed and near death, in trade for some water we get some information. “Lost treasure somewhere below…”. We continued. Rescued a camel, fought off swarms of little lizards, drove off a gang of shadows, defeated a bunch of statues to gain a key and then finally after searching found a horde of riches. Easy pay for once. 

            Moving on we discovered a lost bunker that provided two pieces of lost technology. That evening we were surrounded be a group of giant scorpions. We did not screw around, there was no urge to test our luck with a ‘save or die’ situations. The next day we made what we hoped was the final push to our hidden destination. It was.

Before us, the Nameless City. Oh, and some moaning purple mist is also coming our way. Game on.


               
























 Image: The Nameless City by LeoMeyer from Deviant Art,  2019


ROLECALL

Carla the Green Lama of TMB (C7) 77458 xp +10% <100001> CRT 1d14/III

            Scars: permanent loss left index finger and scarring on arm

Bimbles the Lama of GSS (C7) 75294 xp +5% <100001> CRT 1d14  /III

Hobo Steve the Champion (F7) 73632 xp +5% <120,001> CRT 1d30/V

            Brain Damaged: reduced mental capacity (tough night on the town)

Raul the Ranger (MD6) 34625 xp <50000> CRT 1d12/III

            Serious wound: permanent loss of CHA -4, 

Removed one of his own nostrils.

Boris the Dwarven Champion (D7) 80574 xp +10% <140001> CRT 1d24/V

            Serious wound: permanent loss of CHA -3, carved up face

            Injury: lost 6 teeth                              

Lenardo the Engineer (S7) 64345 xp +10% <100000> CRT 1d12/I

            Light wound: permanent loss of two fingers (pinky and next) left hand

            Light wound: permanent loss of eight teeth

Ding-We the Peg-Legged Magician(W6) 58258 xp +10% <80001> CRT 1d10/I

            Critical Wound: Left leg obliterated

Bunny the Sharper (T7) 65056 xp <80001> +10% CRT 1d30/II

            Light wound: permanent loss of pinky finger, off hand

            The Henchmen

Arnd Cobblestone the Dwarven Swashbuckler (D5) 30229 xp +5% <35001> CRT 1d20/ IV

Saffron the Mad Fairy Queen of Ribbits (FY6) 82817 <130001> CRT 1d14/III

            Moderate wound: Scar on abdomen

Sloth the Roughneck (L5) 35287 <36960> CRT 1d24/IV or 1d6/G (vs. s, m)

Sasha Plasha the Guide (R6) 32427 xp +10% <50000> CRT 1d12/III

 

RESERVES

Ramrod the Cloned Burglar (T5) 19543 xp +5% <20001> CRT 1d20/II

             Serious wound: Bad Back (-1 stone CC)

            Scars: Neurological damage to hip, noticeable limp

            Missing six teeth talks with a lisp

            Being cloned 45 days COMPLETED!?!

Rahgnar the Dwarven Myrmidon (D6) 54462 xp <70001> CRT 1d24/V

            Serious wound: permanent loss of an eye (-1 to missile fire)

            Critical Wound:

                        REMAINING RECUPERATION: 13 DAYS

Elapsed Campaign Time

177 days at beginning of session (also applies to recuperation) 

Join us for session Seventy-six when we ask the questions:

What’s up with this moaning purple mist?

Why were we looking for the Nameless City, I mean like really?

I wonder what Ramrod is doing now that he is not in a jar?

Tale of the Tape

KILLS

Little Lizard Swarms (3) 

Shadows (6) 

Living Statues (4) 

Giant Scorpions (6) 

LOOT

19830 sp

3000 gp

Small gems rubies, sapphires, diamonds (200) @ 5 gp each (1000gp)

Sapphires med (25) @ 100 gp each (2500gp)

Dagger +2

Bracers of Defense (AC3)

Ring of Protection +2

Cloak of Elevenkind

Wand of Magic Missiles (7 charges)

MK2 Laser Pistol (hvy; 5 shots)

Warp Field Mace (full charge) 

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