Friday, 12 December 2025

Return to Snake Dome (Session 328)

SESSION 328: One Big Eye, Everything is Starting Out Just Great

It was time to reclaim the Spaceship hex, should be easy we killed everyone last year.

 

Day 838 (Gormandiaà15.22/0806): Clear. It was a nice early Spring day. Ding-We wrecked it for eight unfortunate hobos, “Bimbles. Raul. Assemble a team it is most urgent that we secure the lands around the spaceship it will become your monastery!”.

The ‘C’ for clearing, not chumps as Biff suggested, team was assembled along with a small support crew.

They needed to travel about six miles passing past the toppled remains of the long forgotten king, Zaphisdreal the Magnificent, the last ruler of the Skeldrene Dynasty before it collapsed into Chaos and barbarism two Cycles previous. 

If we had a real sense of our geographical location we would know that we kinda lived in an interior region of the low North. That would explain the remnant snows that slowed travels. Along with the fact that troops and a couple of wagons were part of the expedition. The first day was gobbled up by travel and camp establishment in the sub-hex adjacent to the previously decimated Orcish, Festering Sore Clan, well-hidden village in the box canon.

 

Day 839 (15.22/0806à16.23/0304/0303àCamp): Drizzle. Spring brought constant showers this day. The group had been directed to pass by the orc lair before re-securing the spaceship. Ding-We had assured them that they had totally cleared the place and it was totally just a perfunctory endevour – guaranteed. 

Well. Not for the first or last time Peg-Leg was going to be wrong. Thye mob approached the box canyon via the western arm. The drizzle sorta obfuscated things. Willy was sent ahead to stealth scope the canyon. He was confused by what he saw. A hundred or so sheep penned just outside the canyon and an abundance of grape vines just within. Deeper within he could see a red glow but couldn’t define it until he caught sight of a gigantic arm wielding a man-sized wooden spoon. A huge cauldron sat upon embers slow cooking some sort of stew. He reported back to the crew. Bimbles had an idea. They scaled the side of the canyon to be above (~40’) the narrow entrance to the box canyon. The cleric yelled some stuff that eventually elicited a response once they repositioned themselves within line of sight for the stew cooker. 

Lumbering out came a cyclops of a strong twenty feet in height, “Nuthin bu mutton. Nuthin bu. You tell me you gots sump tin udder meat for me. Maybe you trade me little guy for two sheep?”. The hulk one-eyed Herbert hungrily. 

The hulk seemed friendly enough once you got past his willingness to eat our gnome. Raul and Bimbles were a little off balance with the circumstance. They ended up trading all the salted  meat the group had on hand along with two-hundred golden coins for a pair of sheep. “Hmm not bad. Def naut mutton. Yum”, the cyclops wandered back into the darkness of the box canyon. The team leaders didn’t rightly know what to do next. 

“Gonna take a little while to make a nice lamb stew”, came from Raul.

“Hmm. Your right… Back to camp! Lamb stew night!”, directed Bimbles as he turned towards camp. “I ain’t in a rush. Don’t want to strain anything working too hard”. 

Raul was not inclined to disagree.

That night the support crew presented a hearty potato, carrot and lamb stew to the assembled group. Steve’s special spices were missed but the red-wine broth helped alleviate that shortcoming. 

 

Day 840 (15.22à16.23/0403/0503/0603): Clear. The drizzle had stopped. Bimbles and Raul didn’t have a plan for the cyclops so they would travel along the northern boundary, and clear of monsters as required, of the hex to the spaceship. As they worked their way through the rolling hills an orc day camp was discovered as they crested the saddle of a non-particular hill. The foul beastmen were hunkered down in an extra shady col between hills. The orcs were doing their best to avoid the bright spring daylight. Things would turn very fatal for them in just a few moments. Digging through the corpses they found a better haul of coin than expected. Sasha felt that the orcs had been up to something the gold had been precisely stowed in two sacks. “It doesn’t take them long to get back to evil endeavours once you take the pressure off them”, offered Azucar. This seemed reasonable. The recently cleared bugbear lair was in the local vicinity. “They are the same everywhere. Moar murder’in is needed by Crom”, was Skullcrusher’s observation. “Yes kill! Kill! Kill”, shouted Willy’s underworked sword Agolloch. 


They pressed on to the obvious green dome of the spaceship that was less than a mile that way.

Along the way Sasha noted some large tracks associated with a pair of huge ass prints. Here interpretation was that two very large bipedal entities had taken a sit down against a couple of now broken trees and had a snack. Raul inquired if they were cyclops or regular giant tracks. The ranger could not say for sure, the previous days rain had mucked up the already not super fresh tracks. The info was filed away for future consideration and then the march continued to the presumed spaceship.

 

Sneaking up nothing looked interesting. All was intact. No noticeable tracks. 

They closed in on the large entry door. I did not want to open. 

“It worked so good last time..”,  Bimbles lamented. 

Raul recited an incantation and the enormous copper door opened shortly after an arcane knock. 

They were greeted by the lingering smell of rot fouled old air. The first inner chamber was, on the northern wall, bound by the curved interior surface of the dome, that formed the wall and ceiling. Both were constructed of a strange, translucent green stone that allowed filtered light to enter through the walls. The interior walls and floor of the dome were, in contrast to the outer shell, fashioned from a shiny black, stone-like material, closely resembling obsidian, that was absent of seams or any indication of tooling. The now very well dead orcs had set up a temporary shelter within the entrance hall; a rough framework of branches covered in animal hides – a dome within the dome. 

The shelter could have been more dilapidated but to Bimbles and Raul nothing rung as being different than they had left it months ago. 

No life beyond the many flies spawned from the carcasses. 

They moved through the chamber to the next door across the way. 

ZAP! 

Everyone except the rearguard had walked into a glyph and got themselves a good electrical jolt and then they found that this door did not want to open. Another incantation was required – knock. 

The door was opened and they were greeted by the buzz of awakened flies and definitely stale air with just a hint of decay.


The entrance hall was 20’ tall allowing the extending corridor to be bathed in sickly green light. Two doors of beaten copper, stood beyond

The floor between was littered with small bits of stone a well disturbed layer of dust and many, many dead flies.


Beyond, a corridor starts out ten feet wide, swooping gracefully out into a “Y” shape. At the end of each branch the walls double back in, forming open staircases; the one on the eastern wall descends down into darkness, the one on the western wall ascends up to the level above. 

 

It was way too much of a mess for Sasha or Raul to make heads or tails of any of the tracks. 

“Whoa up!”

Bimbles put a hand on Camillus’s shoulder before they progressed through the doorway. Another glyph was hidden from the normal eye but not divine sight. After detecting the trap the cleric spoke secret and powerful words granted from his deity. The glyph shattered like glass and then dissolved into vapour. The two tanks rolled in and past the doors. Bimbles was compelled to check the upper deck. As he and the fighter began ascending the winding stairwell he quietly hoped that the naga was well rotted and nothing else ‘snakey’ was slithering about.

The smell of rot was increasing with each step. 

 

The C (clearing)-Team: Bimbles, Raul, Camillus, Sasha, Willy, Herbert, Skullcrusher & Azucar

 

ROLECALL 

Bimbles the High Priest of GSS (C10) 348268 xp +5% <400001> CRT 1d12/III

            +2 save to poison and internal body things; Double eat (gotta feed my baybay)

Raul the Voyager (MD9) 280600 xp +10% <360000> CRT 1d12/III

            Fezzi-Gig (Neut: XXXX) Sword

Serious wound: permanent loss of CHA -4, 

Removed one of his own nostrils.

 

            The Henchmen

Sasha Plasha the Warden (R7) 130057 xp +10% <200000> CRT 1d10/III

Missing three teeth

Camillus the Myrmidon (F6)  61699 <64001> +5% CRT 1d20/IV

Willy the Reformed Burglar (T6)  36906 <40000>10% CRT 1d14/II

            Agolloch the Eye of Purity (Lawful; XXXX) Sword

Herbert the Master Gnome Trickster (G4) 17095 xp <30000> +5% CRT 1d8/III 

Skull-Crusher the Hellebardier of Crom (A4) 10069 xp <12000> +5% CRT 1d8/III

Azucar the Elven Myrmidon Warlock (E6) 83950 xp <120000> +5% CRT 1d8/II

 

RESERVES

Elapsed Campaign Time

838 - Gormandia

Join us for session Three-Hundred-and-Twenty-Nine when we ask the questions:

Should we evict the cyclops?

How do you evict a cyclops?

What were those orcs up to so early in the season and so close to our lands?

Has someone been messing with our spaceship?

Has the naga resurrected or arisen? 

Tale of the Tape

Everything is normal, everything is fine

KILLS

Orcs (17)

Orc reavers (2)

Orc Warband Commander

LOOT

2,000 golden sheckles

Friday, 5 December 2025

Stop Your Grinnin' and Drop Your Linen (Session 327a)

SESSION 327a (Addendum): Preparing for the Spring Murder Season 

Taking care of all the overdue business.

 

Day 807 thru 838 (Liwil/ Gormandia): After an evening of drinking the team sits down for some long overdue business. In hobbled the hobo accountant/ Peg-Legged Wizard, trailing a long form hobo-treasury document. He infirmed the crew that he had personalized chest made and loaded with back-pay waiting for all at the stronghold. He also announced a tidy bonuses for those most left in arrears. Even Biff, the surliest of union representatives, liked what he was hearing. This all made the second order of business pretty darn smooth. At this juncture in time all members of MurderHobos Incorporated signed on for another season of mayhem. Finally, they commenced to eat and drink the Liwil tavern out of stock. Good thing Spring and resupply was not all that far off.

In the coming days the vast bulk of the crew made their way to Gormandia to ride out the last month or so before they got back to murderin’. Staying in Liwil were the ‘wizards’. Potions were finished. Petrified companions re-fleshed. Spell books updated and completed. New incantations were researched and perfected. This all took about five weeks. As they finally ended the hobo occupation of the alchemist’s shop they provided final payment as Silves prepared to shut down for some much needed rest before he returned to the Stirgi village prior to his seasonal component collection (herb, fungi, etc.). 

Ding-We felt the spending of each coin personally and the community chest had been noticeably bitten into. At least he was up to date… just as the spell slingers and recently unpetrified began the journey to Gormandia they were intercepted at the gates of Liwil. 

Oh oh, it’s the ice Queen.. so hot.. but dang she was irritable. 

 

More human than human?

 It was the Knight Captain, Baldicar Ma’s daughter Anven. 

“Hello, friends and allies… I see that your Winter works have finally completed. As you recall… we the Basilisk Knights entered into a relationship with you, the MurderHobos rather than my preference… the fey folk. We had an agreement of a monthly stipend that is now well in arrears. I hope that it was your complex alchemical works that clouded your memory and not any possible disregard for agreements or our sacred order”. 

Anven, as usual, was not trying to hard to hide her disdain. 

Ding-We was real happy that Biff was not around as he would have fuelled this fire further. He offered humble apology as he turned round and proceeded to the keep, “I just happen to have a mountain of jewels, that I had most certainly earmarked for your noble order”. “I’m certain you did just that”, she rode through the gate turning up a bit more muck than necessary. 

After this final payout Ding-We and the wizardings made their way to Gormandia. The snows were rapidly receding as buds began to show. 

It would not be long until we got back to murdering.


ROLECALL 

Carla the Green High Priestess of TMB (C10) 384033 xp +10% <400001> CRT 1d12/III

            Scars: permanent loss left index finger and scarring on arm

Bimbles the High Priest of GSS (C10) 348268 xp +5% <400001> CRT 1d12/III

            +2 save to poison and internal body things; Double eat (gotta feed my baybay)

Hobo Steve the Lord (F10) 380667 xp +5% <480,001> CRT 1d30/V

            Brain Damaged: reduced mental capacity (tough night on the town)

Rahgnar the Dwarven Superhero (D8) 288390 xp <280001> CRT 1d20/IV

            Serious wound: permanent loss of an eye (-1 to missile fire)

            Critical Wound: disembowelled less able to process poison (-1 penalty)

            Missing thirteen teeth  

Raul the Voyager (MD9) 280600 xp +10% <360000> CRT 1d12/III

            Fezzi-Gig (Neut: XXXX) Sword

Serious wound: permanent loss of CHA -4, 

Removed one of his own nostrils.

Boris the Dwarven Lord (D9) 382525 xp +10% <400001> CRT 1d20/IV

Serious wound: permanent loss of CHA -3, carved up face

            Wound: Bad leg (-5’ MV)

            Multiple Injuries: lost 25 teeth (7 remaining), drools a lot CHA -1

            Serious Injury: Brain Drain -2 INT

            Serious wound: permanent loss of an eye (-1 to missile fire)                         

Ding-We the Peg-Legged Wizard (W10) 563915 xp +10% <620001> CRT 1d10/I

            Critical Wound: Left leg obliterated, runs at ½ rate (peg required)

Bunny the Thief! (T10) 339878 xp <400001> +10% CRT 1d24/II

            Light wound: permanent loss of pinky finger, off hand

Ramrod the Cloned Magsman (T9) 189706 xp +5% <280001> CRT 1d20/II

             Serious wound: Bad Back (-1 stone CC)

            Scars: Neurological damage to hip, noticeable limp (-5’ mve)

            Missing eight teeth talks with a lisp

 

            The Henchmen

Saffron the Mad Fairy Queen of Ribbits (FY8) 211959 xp <MAX> CRT 1d10/III

            Moderate wound: Scar on abdomen

            Lasting injury: -1 STR, mashed guts

Sloth the Bopper (L8) 207373 xp +10% <390000> CRT 1d20/IV or 1d6/G (vs. s, m)

            Missing ten teeth

Nara the Nearly Naked Purple Swami Girl (PS7) 117790 xp +5% <125000> CRT 1d16/II

Wraith Drained: -1 CON

Biff Bartley the Half-Orc Blackguard (HO8) 127113 <MAX> +5% CRT 1d14/II

Sasha Plasha the Warden (R7) 130057 xp +10% <200000> CRT 1d10/III

Missing three teeth

‘BOB’ the Deadly Shade (N7) 89220 <90000> +5% CRT 1d16/II

Felix Ignatius Hemlock the once skeletal Sleuth (I7) 48517 <80001> +5% CRT 1d16/II

Mason the Patriarch of Yrrrg. (C8) 102353 <200001> CRT 1d10/III

Charles in Charge the Champion (F7) 91388 <120000> +10% CRT 1d20/IV

            Franz the Grave Return (Lawful; XXXX) Sword

Critical Wound: Punctured lung (-2 CON) 

            Mostly DEAD. (-1 CON)

Gurn Hammerhand the Dwarven Swashbuckler (D6) 36770 <70000> +5% CRT 1d12/III

Wendul the Magician (W6) 58518 <80000> 5% CRT 1d8/I

Dolec Da the Hero (F7) 85075 xp +10% <120000> CRT 1d20/IV

            Missing five teeth

Camillus the Myrmidon (F6)  61699 <64001> +5% CRT 1d20/IV

Willy the Reformed Burglar (T6)  36906 <40000>10% CRT 1d14/II

            Agolloch the Eye of Purity (Lawful; XXXX) Sword

Captain Alamend Strender the Swashbuckler (F6) 37745 <64000> +5% CRT 1d16/IV

Lester Flanders the Guardian of Oceana (P6)  56491 xp <95000> +5% CRT 1d16/IV

Katre Elf-Girl and Swordsman Conjuror (E4) 16959 xp <32000> +0% CRT 1d8/II

Lady Versamage Knight Errant (K6) 66802 xp <85000> +5% CRT 1d16/IV

Herbert the Master Gnome Trickster (G4) 17095 xp <30000> +5% CRT 1d8/III 

Chung-Li the Elven Champion Sorcerer (E7) 140215 xp <250000> +10% CRT 1d8/II

Skull-Crusher the Hellebardier of Crom (A4) 10069 xp <12000> +5% CRT 1d8/III

Azucar the Elven Myrmidon Warlock (E6) 83950 xp <120000> +5% CRT 1d8/II

Brett & Jermaine Kobold Cooks & Eavesdroppers Extraordinaire

 

RESERVES

Elapsed Campaign Time

807 – Everyone in Liwil!

Join us for session Three-Hundred-and-Twenty-Eight when we ask the questions:

What are we doing next?

Tale of the Tape

Unpetrified: Captain Alemender. The band is now petrification free, for the time being..

KILLS

Just a mountain of our loot to fill a chasm of overdue bills & wages.

LOOT

-----

Tuesday, 2 December 2025

Meat Sandwich (Session 327)

SESSION 327: The Dreaming Caldera Pt.9: The Master’s Due Reward & Other Tales 

One last twist before concluding the Dreaming Caldera afterwards a whirl of time that found the whole divergent timeline thing finally resolved. All groups were once more in Liwil as Winter finally began to recede.

 

Day 772 Continued IV (Underworld): Fatigue set in as our clam diggers stepped into the Master’s chamber to collect their god-bit destruction reward. The Master congealed as they entered a gestalt of rats. “You have destroyed the Chaos God and now I once more live! Your reward is upon you. Feed your new god Barglobax. I hunger!”. “Ah come on! Shenanigans! Nothing but shenanigans!”, Bimbles was greatly dismayed as the Demon smashed all those around it. Grok died immediately, smeared into the floor. 

This was not time for mucking about, another mighty blow from the entity would entail more casualties. MurderHobos activate! They were fast and this ended up just being an aspect of Barglobax, not yet fully powered. Bimbles attempted to turn the infernal being, “Crud it is beyond the power of Spinning Stars and Moons. Smash it now!”. Dolec was once more a machine sundering the thing of rats after Bunny, Azucar, Saff, Blerp and Carla teed up the demon with a host of injuries. Rat bits everywhere. 

“You will not be forgotten defilers…. I ever hungerrrrr….”

Well that sucked much like most demonic bargains. Not only were they tricked but there was nothing other than dead rats and cultist crap in this chamber. They returned to the trash room and tossed the Badgerfolk summoning orb into the secret tunnel. A few hours later Enoki returned. Saffron was forced to release Blerp the Ogre as he would not fit in the tunnel and Enoki was very skeptical of having an ogre in her village. Saff was already majorly bummed that all she had left of her bugbear was an ear and now she had to send her favourite ogre home. It was done but she took a strip off the clerics. Bimbles made notes, he knew Rammer would also appreciate some of the crazed fairy’s curses. Down the badger hole they went.

 

Day 773 thru 787 (Badgerville): Carla called down TMB to bring life back into Lester’s corpse. It worked. During the paladin’s convalescence Azucar returned to his village to collect a conveyance for his two invalid elvish ‘brothers’. He returned with a reindeer drawn snow wagon (with his primary spellbook and more Elves..). Mazucar and Spazucar, along with a lot of coin were loaded for the return to the mysterious Mountain Elf village. Carla and Bunny sensed that Azucar behaved differently than his clansmen, not a totally aloof dick, and accurately assessed that he had been bitten by the wander bug. Bunny presented a proposition to Azucar and he accepted. For some period of time he did want to travel, explore, murder and get rich doing it. He bid his people fair travels before retiring with his beloved spellbook. 

Five days later our heroic gang set out for Newville.  

Day 788 thru 795 (BadgervilleàNewvilleàHelix): The first leg of what could be quite the journey was uneventful. They spent only to days in Newville. Just long enough for closing business, mostly trying to let down little Timmy softly – the hobo life is brutally short, just like you little fellow. Bimbles does not really understand eloquence. They almost made it back to Helix unscathed. 

The final night they were attacked by a band of trolls. In hindsight, perhaps having a virtually non-existent fire emboldened the gross rubbery beasts. The fight was a chaotic mess and Bunny’s pavilion was the lone casualty. Some coin and real nice jewelry softened the loss. Back in Helix they found that they had four squads of unmounted troops hanging around waiting for their new employers. Nice. Even better, Muzzah was very pleased with all the heroic work completed. So much so in fact he broke his “your strong enough now to take care of yourselves rule” and unstoned Nara and Charles. “Now get out of here… well until I have need of you again..”, Muzzah pointed at the door. A couple of days later the hobo legion set forth for Liwil – wagon train ho! 

Ding-We may have wanted different things the crew however wanted to return to the home lands and raise a dozen pints with friends long not seen. Winter was not over, only receding. They could get back to work when the first leaves of Spring showed themselves. 

 

Day 796 thru 806 (HelixàLiwil): One of the nice things about travelling with an army is that even though you cannot hide your presence your presence dissuades many encounters. Only the most foul and powerful (or mindless) would consider predating on such a force. Winter’s grip now well loosened meant that the most formidable frozen hunters had withdrawn back to the northern wastes and the killers of the warm months slumbered yet. 

There were a small number of perfunctory clashes. 

Lumbering dead insatiable and mindless. 

Haranguing beastmen whom broke at  the first sign of force.

Animals moved well away, only distant howls.

No men, neither brigand nor crazed wizard they all rested around stone hearths plotting future malevolence.

Yes, this was solely the time of the traveling fools and none surpass our hobo army.

Perhaps a cold and calculating eye(s) assessed our ambling mob, making observation and cataloguing for future endeavour…

Ten days after setting out as the buds began to ripen Bunny and the vanguard caught first sight of Liwil. 

In a few short hours MurderHobos Incorporated would finally be reunited for the first time in many months. 

 

The A-Team: Bunny, Carla, Bimbles, Saffron, Charles, Dolec Da, Nara, Lester & Azucar

 


ROLECALL 

Carla the Green High Priestess of TMB (C10) 380989 xp +10% <400001> CRT 1d12/III

            Scars: permanent loss left index finger and scarring on arm

Bimbles the High Priest of GSS (C10) 345224 xp +5% <400001> CRT 1d12/III

            +2 save to poison and internal body things; Double eat (gotta feed my baybay)

Bunny the Thief! (T10) 336834 xp <400001> +10% CRT 1d24/II

            Light wound: permanent loss of pinky finger, off hand

 

            The Henchmen

Saffron the Mad Fairy Queen of Ribbits (FY8*) 210437 xp <200001> CRT 1d10/III

            Moderate wound: Scar on abdomen

            Lasting injury: -1 STR, mashed guts

UN-PETRIFIED - Nara the Nearly Naked Purple Swami Girl (PS7) 116268 xp +5% <125000> CRT 1d16/II

Wraith Drained: -1 CON

UN-PETRIFIED - Charles in Charge the Myrmidon (F6) 89866 <120000> +10% CRT 1d20/IV

            Franz the Grave Return (Lawful; XXXX) Sword

Critical Wound: Punctured lung (-2 CON) 

            Mostly DEAD. (-1 CON)

Dolec Da the Hero (F7) 83553 xp +10% <120000> CRT 1d20/IV

            Missing five teeth

UnDEADed - Lester Flanders the Guardian of Oceana (P6)  54969 xp <95000> +5% CRT 1d16/IV

 

Azucar the Elven Myrmidon Warlock (E6) 82428 xp <120000> +5% CRT 1d8/II

 

RESERVES

Elapsed Campaign Time

806 late afternoon at end back in Liwil

Join us for session Three-Hundred-and-Twenty-Eight when we ask the questions:

What is next for our massive horde of MurderHobos?

Should we add Barglogax to the list of entities bound to seek bloody vengeance at some point in the future?

Tale of the Tape

Lester the Paladin of Oceana sundered by Gnolls and then raised. Praise TMB!

Nara and Charles ended their stay at the petrification hotel. Praise Muzzah!

Enslaved by Saffron: Blerp the Ogre was released & Grok the Bugbear was splatted & Chory the Dwarf is still gone.

Troops recruited (Bunny): Crossbowmen (20), Archers (20), Heavy Footman (40) plus commanders 

KILLS

Aspect of Barglobax 

Trolls (8) 

LOOT

Finally decided to open the Heckling’s sack.. thieves reaping a thief’s benefits


442 pp

690 gp

910 sp

Assorted gems and jewelry worth 2900 gp

6000 gp

Jewelry (7) 1300,400,500,1200,1300,900,1300 = 6900 gp