SESSION 192: The Wilds Continue to Prove to be Unexpected
The gang continues to clear the hex of monsters, after spending a day skinning a bulette, and encounter an odd flying snake and then a monstrous snake that has retribution on its mind. Nothing but a sticky day all round.
Day 53– Clear (14.20- 0604): Rested for a day to heal and give Steve time to harvest the hide of the intact bulette. While this was going down Sasha both found a more defensible camp site close by and discovered the likely direction to the bulette lair.
Day 54– Becalmed (14.20- 0604/0703/0704/0805/0806/0705 ): A cool crisp day that is unusually quiet. Our group sounded like a circus moving through the dead quiet forest. This attracted the attention of a wing of perytons that gleefully dive bombed the hobos doing grievous injury to both Sloth and Gurn.
Day 55– Becalmed (14.20- 0705/0605/0504/0405/0505 ): A pleasant day of encounter-less exploration.
Day 56– Becalmed (14.20- 0505/0606/0706/0707 ): For a third day the unusual calm and quite persisted. Early afternoon we paralleled yet another war band of orcs moving through the densely vegetated region. Nara detonated the very earth underneath a platoon blowing them to smithereens. This was more than enough to convince the pig-men to double time and get the hell out of dodge. They were not very close to begin with and had almost completely disappeared before a second action could be taken. Sooner or later we would find their lair and eradicate that bastion of beastman influence in these lands.
Day 57– (14.20- 0707/0608/0607/0506 ): Today two strange sub-hexes of sub-tropical climate were discovered. This culminated with stepping into a glade where a pair of triceratops had a nest. There was foreshadowing as Sasha discovered a massive load of poop and foot prints. The fecal matter was all vegetable material so the threat potential was set to low. They forgot to consider disposition. The triceratops had zero tolerance for visitors and immediately went into a murderous rampage. These things were damn big and hella mean goring and trampling with abandon. There was consideration given to running and then it was remembered that a cleared hex has zero monsters in it. The fight had to be concluded in some way. It was going to be by the sword as the dinosaurs were figured to be way too dumb to negotiate with. After numerous tramplings they were finally brought low. The reward was five eggs that were most certainly viable. Back in the ‘home lands’ triceratops ranching was a viable career for a talented rancher. We even had one, his name long since forgotten due to the cavalcade of hobo deaths that we have seen. The eggs were stowed away in a warm spot for later consideration. The gang moved on out of the environmental anomaly and camped in the next hex, once more into the more accustomed temperate deciduous forest.
Day 58– Heavy Fog(14.20- 0506/0507/0408/0307 ): With morning came a thick fog that greatly slowed exploration. For a moment Sloth saw malevolent red eyes from within the mists and then he felt the impact of Oxymare. A blow to his head as the gigantic snake attempted to swallow him. His helm was an obstruction but some of his last few teeth exploded like popcorn as Oxymare’s mouth crushed down on Sloth’s dome. Oxymare was back and pissed off or intent on eating hobo, there was never any clarification so pick your favourite. The snake was not only abnormally large but had an evil gaze and a barbed tail. The fight probably would have been terminal in the absence of a true hero like Hobo Steve and his understudies Dolec and Sloth. They stood their ground and unrelentingly carved deeply into Oxymare. It was not a walk in the park but they did end the serpent’s reign of terror over these lands. Afterwards, and like surgeon, Steve extricated the undamaged bits – teeth and tail barb for future trade or alchemical endeavour.
Day 59– Clear (14.20- 0307/0407/0406/0305 ): A pleasant and uneventful day of exploration. No lairs is good lairs.
Day 60– Clear (14.20- 0305/0306 – SPIDERS! ): Today they broke camp invigorated to complete the clearing of this hex. I was expected to be quick and efficient within only 1.5 sub-hexes left to certify. Moving into the next sub-hex the area was somewhat daker as the canopy appeared to be more crowded. This reduced lighting was ideal for the resident arachnids whom moved just a little too early.
“SPIDERS!”, screamed Sasha in the nick of time for our group not to be caught unawares. (anybody remember that portent from episode 187?)
ROLECALL
Carla the Green High Priestess of TMB (C9) 263154 xp +10% <300001> CRT 1d12/III
Scars: permanent loss left index finger and scarring on arm
Bimbles the High Priest of GSS (C9) 240055 xp +5% <300001> CRT 1d12/III
Lasting injury: -1 STR, mashed arm
Hobo Steve the Superhero (F8) 228355 xp +5% <240,001> CRT 1d24/V
Brain Damaged: reduced mental capacity (tough night on the town)
Touched from Beyond the Grave (Sloth): Eating disorder (x2 food) -5’ mve
Blessing of Orcus (Consumption -1 CON)
Rahgnar the Dwarven Superhero (D8) 197250 xp <280001> CRT 1d20/IV
Serious wound: permanent loss of an eye (-1 to missile fire)
Critical Wound: disembowelled less able to process poison (-1 penalty)
Missing thirteen teeth
Raul the Voyager (MD8) 211197 xp +10% <240000> CRT 1d12/III
Serious wound: permanent loss of CHA -4,
Removed one of his own nostrils.
Boris the Dwarven Lord (D9) 326721 xp +10% <400001> CRT 1d20/IV
Serious wound: permanent loss of CHA -3, carved up face
Lasting injury: -1 STR, mashed arm
Wound: Bad leg (-5’ MV)
Multiple Injuries: lost 25 teeth (7 remaining), drools a lot CHA -1
Serious Injury: Brain Drain -2 INT
Ding-We the Peg-Legged Sorcerer (W9) 425762 xp +10% <470001> CRT 1d10/I
Critical Wound: Left leg obliterated, runs at ½ rate (peg required)
Bunny the Thief! (T9) 209332 xp <280001> +10% CRT 1d20/II
Light wound: permanent loss of pinky finger, off hand
Ramrod the Cloned Magsman (T8) 142868 xp +5% <160001> CRT 1d20/II
Serious wound: Bad Back (-1 stone CC)
Scars: Neurological damage to hip, noticeable limp (-5’ mve)
Missing eight teeth talks with a lisp
The Henchmen
Saffron the Mad Fairy Queen of Ribbits (FY7) 149333 xp <200001> CRT 1d10/III
Moderate wound: Scar on abdomen
Lasting injury: -1 STR, mashed guts
Sloth the Bopper (L7) 146796 xp +10% <178800> CRT 1d20/IV or 1d6/G (vs. s, m)
Mental Illness: Mummy-a-phobic
Missing fifteen teeth
Nara the Nearly Naked Purple Swami Girl (PS7) 78928 xp +5% <125000> CRT 1d16/II
Wraith Drained: -1 CON
Biff Bartley the Half-Orc Blackguard (HO7) 97862 <120000> +5% CRT 1d12/II
Lasting injury: Crushed spinal column -6”H, -5’mv, -10% thieving
Sasha Plasha the Warden (R7) 96630 xp +10% <100000> CRT 1d10/III
‘BOB’ the Deadly Shade (N7) 64817 <90000> +5% CRT 1d16/II
Felix Ignatius Hemlock the once skeletal Sleuth (I7) 47017 <80001> +5% CRT 1d16/II
Mason the Canon of Yrrrg. (C6) 44466 <50001> CRT 1d10/III
Charles in Charge the Myrmidon (F6) 53085 <64000> +10% CRT 1d16/IV
Critical Wound: Punctured lung (-2 CON)
Mostly DEAD. (-1 CON)
Gurn Hammerhand the Dwarven Swordsman (D4) 11255 <17000> +5% CRT 1d12/III
Wendul the Magician (W6) 42429 <80000> 5% CRT 1d8/I
Dolec Da the Hero (F5) 29104 xp +10% <32000> CRT 1d16/IV
Missing five teeth
Camillus the Myrmidon (F7) 70711 <120001> +5% CRT 1d20/IV
Willy the Reformed Burglar (T5) 12609<20000>10% CRT 1d14/II
Brett & Jermaine Kobold Cooks Extraordinaire
RESERVES
Elapsed Campaign Time
501 days at beginning of session (also applies to recuperation)
Join us for session One-Hundred-and-Ninety-Three when we ask the questions:
What is that treasure map actually telling us?
Now that we have 5 triceratops eggs what do we do with them?
Is it time to go looking for Oxymare’s lair (12.20)?
Why does it always have to be spiders?
Tale of the Tape
Sloth lost five more teeth when Oxymare exploded from the fog, good thing he was wearing a helmet.
Camillus, Bob, Rhags, Charles and Felix are stoned.
Exploration
Location hex: 14.20
KILLS
Perytons (8)
Oxymare the snake of enormity
Triceratops (2)
Orks (6)
LOOT
1000 gp
Bulette hide 800 gp
Oxymare’s barbed tail (600 gp) and teeth (600 gp)
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