Thursday, 16 February 2023

Operation Troll Extermination: Setup (Session 170)

 SESSION 170: Operation Troll Extermination Pt.1

             With a plan the hobos moved to enact the first part, sending forth an expeditionary force to establish a base camp and commence with reconnaissance. Whole this was being conducted the rest of the hobos would be recovering from recent travels and preparing divine and arcane resources. Bunny, Sasha and Bob lead the first group back to the wilds to setup a camp. The journey was uneventful and Sasha found the best place she could in between the ancient trail and the troll base. Not too close to the trolls as their sense of smell was worrisomely acute. 

            Being far enough away from the trolls has its own challenges. You might be on a highway for other things that also are avoiding them gross rapacious regenerating greenies. During the first night things became messy. First a pair of cave bears crashed the camp. They were actually a distraction for their handler a mighty ettin that smashed its way in via Bunny’s pavilion. The camp was well smashed up but in the end it was our hobos dragging the weighty corpses into the forest. 

            The next day as repairs and improvements to the camp were initiated Steve and a few other tanks collected the horses and left once more for Helix to collect the rest of the group while the expeditionary force set out to get some recon done. Bunny, Sasha and Willy sitting in a tree S-P-Y-I-N-G. Their observations were going along quite nicely as they watched guard movements and the comings and goings of patrols. However, things often don’t go as smoothly as planned. It was not the trolls but a hideous old green crone that caught wind of our interlopers. She was faster than she was ugly and had vicious claws to match. Willy was forced to call on Agolloch to facilitate a necessary escape (major power: teleportation), they were no match for this lightning fast green bitch. Agolloch was irritated, that they were not slaying evil, but complied as it was guaranteed that much green blood would flow soon. The group made their way back to camp to discuss their findings and clean their wounds before they festered.

 

ROLECALL

Carla the Green High Priestess of TMB (C9) 259748 xp +10% <300001> CRT 1d12/III

            Scars: permanent loss left index finger and scarring on arm

Bimbles the High Priest of GSS (C8) 223988 xp +5% <300001> CRT 1d12/III

            Lasting injury: -1 STR, mashed arm

Hobo Steve the Superhero (F8) 221633 xp +5% <240,001> CRT 1d24/V

            Brain Damaged: reduced mental capacity (tough night on the town)

            Touched from Beyond the Grave (Sloth): Eating disorder (x2 food) -5’ mve

            Blessing of Orcus (Consumption -1 CON)

Rahgnar the Dwarven Superhero (D8) 186470 xp <280001> CRT 1d20/IV

            Serious wound: permanent loss of an eye (-1 to missile fire)

            Critical Wound: disembowelled less able to process poison (-1 penalty)

            Missing three teeth  

Raul the Voyager (MD8) 198015 xp +10% <240000> CRT 1d12/III

            Serious wound: permanent loss of CHA -4, 

Removed one of his own nostrils.

Boris the Dwarven Lord (D9) 319718 xp +10% <400001> CRT 1d20/IV

Serious wound: permanent loss of CHA -3, carved up face

            Lasting injury: -1 STR, mashed arm

            Wound: Bad leg (-5’ MV)

            Multiple Injuries: lost 20 teeth, drools a lot CHA -1

            Serious Injury: Brain Drain -2 INT                            

Ding-We the Peg-Legged Sorcerer (W9) 413765 xp +10% <470001> CRT 1d10/I

            Critical Wound: Left leg obliterated, runs at ½ rate (peg required)

Bunny the Thief! (T9) 193265 xp <280001> +10% CRT 1d20/II

            Light wound: permanent loss of pinky finger, off hand

Ramrod the Cloned Magsman (T8) 127288 xp +5% <160001> CRT 1d20/II

             Serious wound: Bad Back (-1 stone CC)

            Scars: Neurological damage to hip, noticeable limp (-5’ mve)

            Missing eight teeth talks with a lisp

 

            The Henchmen

Saffron the Mad Fairy Queen of Mad Ribbits (FY7) 141685 xp <200001> CRT 1d10/III

            Moderate wound: Scar on abdomen

            Lasting injury: -1 STR, mashed guts

Sloth the Bopper (L7) 135460 xp +10% <178800> CRT 1d20/IV or 1d6/G (vs. s, m)

            Mental Illness: Mummy-a-phobic

Nara the Nearly Naked Purple Swami Girl (PS7) 76671 xp +5% <125000> CRT 1d16/II

Wraith Drained: -1 CON

Biff Bartley the Half-Orc Blackguard (HO7) 89166 <120000> +5% CRT 1d12/II

Lasting injury: Crushed spinal column -6”H, -5’mv, -10% thieving

Sasha Plasha the Warden (R7) 93066 xp +10% <100000> CRT 1d10/III

Dolec Da the Hero (F5) 26094 xp +10% <32000> CRT 1d16/IV

Camillus the Myrmidon (F6)  63619 <65001> +5% CRT 1d16/IV 

‘BOB’ the Deadly Shade (N7) 59275 <90000> +5% CRT 1d16/II

Felix Ignatius Hemlock the previously Skeletal Sleuth (I7) 42208 <80001> +5% CRT 1d16/II

Mason the Canon of Yrrrg. (C6) 40211 <50001> CRT 1d10/III

Charles in Charge the Myrmidon (F6) 45913 <64000> +10% CRT 1d16/IV

Critical Wound: Punctured lung (-2 CON) 

            Mostly DEAD. (-1 CON) -ADJUSTMENT REQ’D

Gurn Hammerhand the Dwarven Swordsman (D3) 7994 <8000> +5% CRT 1d12/III

Wendul the Thaumaturgist (W5) 36394 <40000> 5% CRT 1d8/I

Willy the Reformed Burglar (T4)  4800<9600>10% CRT 1d12/II

 

RESERVES

Yasser Imaphat the Djinn (D4) 30372 <32501> CRT 1d6/II – He didn’t want to come out of his lamp.

Greymin the Dwarven Hero (D5) 26295 <35000> +5% CRT 1D14/III – Gone Mining (Liwil)

            

Elapsed Campaign Time

385 days at beginning of session (also applies to recuperation) 

Join us for session One-Hundred-and-Seventy-One when we ask the questions:

With the first reconnaissance mission disrupted by a wicked green grandmother do we try again?

Why is camping in the wilds so dangerous?

Tale of the Tape

Zippo

KILLS

Cave bears (2)

Ettin

LOOT

2000 sp

1000 ep

2000 gp

Garnet 250 gp

Jet 100 gp

Jacinth 1000 gp

Gold teeth 300 gp

Exotic jasmine scented perfume 150 gp

Silver & turquoise bracelet 4000 gp

Potion of healing

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