Wednesday, 24 August 2022

Dead End Murder (Session 124)

 SESSION 124: Dead End  (4Oct20)

            Should we rush them Orcus-ites? Yes. No. Yes. No. After some very tedious back and forth it was decided that it probably was not to our advantage to attack while the bad guys had their guard up. Also we didn’t really want to keep testing the Minoton. Instead our hobos fell back to the stairwell to the north.

            The stairs descended to an empty foyer with a number of directional choices. We went south and came to an antechamber that contained a throne decorated in praise of Athena. It was surrounded by scorch marks and had an incinerated corpse in the seat. After a modicum of investigating (maybe we needed Felix after all?) it was concluded that the corpse was a cultist and Sloth should sit in the throne – reckless bastards. Nothing happened. Hmm. No fire of the gods. Get out of there Sloth! Ahh. Next up, because we fear no reasonable thing, was our green girl Carla. This time a golden light enveloped the throne and when Carla arose from her seat she was wiser. For whatever it was worth. Feeling spicy we pressed on. 

            Into a hallway containing eight crypts. A host of ghastly undead entities and a crystalline golem that then culminated with an iron golem. This battle, occurred overtop the final resting place of Dresta, a mighty warrior of Athena, was potentially far deadlier than anticipated. The hobos caught on to this in the nick of time and figured out the iron behemoth prior to mortalities but not by much. The reward was stupendous. Dresta was interred with weapon, armour and glorious ancient gems. We were a little beaten up after this sequence but there was still time in the day and with no further to go we backed tracked to the throne room.

            Something was amiss. We could smell rot. Just barely visible was a group of restless dead, leaving the other end of the chamber and unaware of our presence. Hulking minotaur carcasses in the rear and what appeared to be more conventional zombies in the front. Ding-We and Raul saw this as a fine and fitting opportunity to light the fuckers up. Get it done and get done quick. Electricity shot forth from their fingertips. Decaying minotaur carcasses exploded covering the place in gore. The others however were little perturbed by the electrical blast and pulled out wicked bows as they spread out like spiders upon all available surfaces and launched back a volley of black arrows behind the remaining, and charging, undead minotaur. Ding-We this time blasted back with a cone of cold. Again they cackled back from their broken black throats, hobo magic seemed useless. Our hobos had already taken a good beating today and these guys (ju-ju zombies for those in the know) looked to be some tough hombres. Ding-We finally realized that we needed to regroup. This called for a classic tactic, in order to stop the ju-ju from gleefully perforating from out of the blackness ahead. 

            “Web and retreat!”

 

ROLECALL

Carla the Green Matriarch of TMB (C8) 152770 xp +10% <200001> CRT 1d12/III

            Scars: permanent loss left index finger and scarring on arm

Bimbles the Patriarch of GSS (C8) 143209 xp +5% <200001> CRT 1d10/III

Hobo Steve the Superhero (F8) 137941 xp +5% <240,001> CRT 1d24/V

            Brain Damaged: reduced mental capacity (tough night on the town)

Rahgnar the Dwarven Champion (D7) 107036 xp <140001> CRT 1d16/IV

            Serious wound: permanent loss of an eye (-1 to missile fire)

            Critical Wound: disembowelled less able to process poison (-1 penalty)  

Raul the Traveler (MD7) 110236 xp +10% <120000> CRT 1d10/III

            Serious wound: permanent loss of CHA -4, 

Removed one of his own nostrils.

Boris the Dwarven Champion (D7) 127606 xp +10% <140001> CRT 1d16/IV

            Serious wound: permanent loss of CHA -3, carved up face

            Wound: Bad leg (-5’ MV)

            Multiple Injuries: lost 11 teeth

            Mental Illness: Unhinged (10% chance of lunatic behaviour)                                  

Ding-We the Peg-Legged Enchanter (W8) 256225 xp +10% <320001> CRT 1d8/I

            Critical Wound: Left leg obliterated, runs at ½ rate

Bunny the Raconteur (T8) 155573 xp <160001> +10% CRT 1d20/II

            Light wound: permanent loss of pinky finger, off hand

Ramrod the Cloned Pilferer (T7) 71232 xp +5% <80001> CRT 1d16/II

             Serious wound: Bad Back (-1 stone CC)

            Scars: Neurological damage to hip, noticeable limp

            Missing six teeth talks with a lisp

 

            The Henchmen

Saffron the Mad Fairy Queen of Ribbits (FY6) 119576 xp <130001> CRT 1d10/III

            Moderate wound: Scar on abdomen

Sloth the Bopper (L7) 111231 xp +10% <178800> CRT 1d20/IV or 1d6/G (vs. s, m)

            Mental Illness: Mummy-a-phobic

Nara the Nearly Naked Purple Siddha Girl (P6) 56134 xp +5% <66000> CRT 1d6/I

Biff Bartley the Half-Orc Executioner (HO6) 43057 <60000> +5% CRT 1d12/II

‘BOB’ the Silent Killer (N6) 43517 <44800> +5% CRT 1d14/II

Felix Ignatius Hemlock the previously Skeletal Sleuth (I7) 42208 <80001> +5% CRT 1d16/II

Mason the Canon of Yrrrg. (C6) 40211 <50001> CRT 1d10/III

Yasser Imaphat the Djinn (D4) 30372 <32501> CRT 1d6/II

 

 

RESERVES

Charles in Charge the Myrmidon (F6) 39982 <64000> +10% CRT 1d16/IV

            REMAINING RECUPERATION: 41 DAYS

            Critical Wound: Punctured lung (-2 CON)    

Elapsed Campaign Time

273 days at beginning of session (also applies to recuperation) 

Join us for session One-Hundred-and-Twenty-Five when we ask the questions:

Between us and the exit is a web holding back a host of Ju-ju zombies what do we do next?

Is now the time to rush to Orcus base?

Tale of the Tape

Another tape free session..

KILLS

Wights (3) 330

Greater Crypt Shade 450

Ravenous Dead (7) 350

Gemstone Golem 700

Iron Golem 4750

Minotaur corpses (8) 6560

LOOT

Chainmail +3

Broadsword +3

4000 ep

Gold Necklace 600 gp

Platinum braclet 600 gp

Silver Ring 100 gp

Gold and aquamarine circlet 1000 gp

Jade Bracelet (800gp) 

Gold Ring (900gp)

Electrum Death Masks (3) 300 gp each

Platinum Circlet with Small Garnets (1,500gp)

Gold Statuette inlaid with Bloodstones (1,000gp)

Platinum Ring inlaid with Small Aquamarines (2,000gp) 

Ivory Canopic Jars inlaid with Gold (2) 2,500gp each 

Necklace of Prayer Beads. The necklace contains two Beads of Blessing (Bless), Two Beads of Healing (Cure Serious Wounds), and a Bead of Turning (1+ to turn attempt and hit dice affected). 

Valuable Scrolls (worth 150gp and 350gp) 

Manuscript (worth 750gp). 

Arcane scroll with five random magic-user spells 

Magic-user scroll with four random fourth level spells and the second level spell Galaxina’s Scintillating Spark Shower

Gems (23) 4580 gp total value

  • 3 × gems (10gp)
  • 7 × gems (50gp)
  • 7 × gems (100gp)
  • 5 × gems (500gp)

·       gem (1,000gp)

No comments:

Post a Comment