SESSION 119: Right Back into the Frying Pan (12Aug20)
Hiding behind a door in an undead infested mega-tomb wondering if anything is waiting for us. Just another day as a MurderHobo – Yee Ha. The thing was just around the corner actually, likely planted by the escapee of ‘He-Who-Shall-Not-Be-Named’. A summoned abomination with a simple message etched into its flesh, BLASPHEMY. Three legs supporting a bloated pig like body with five malformed arms (that betrayed monstrous strength) and an insect-like head. To make things worse the bloody thing was also armed with sword and morningstar. A demonic tank built for destruction that only luck helped our hobos avoid. Stepping over is leaking corpse we arrived at another bricked-up wall. Smash smash smash. The pair of crypts were the mirror to that which we came. Instead of mummies there was a gemstone golem and a sandling. The former did some serious tenderizing with its gem blast breath and the later we said ‘fuk-it’ and ran. Returning to the secret door that we were certain would connect us to the NE sector of the dungeon. It did but with a hitch. Grizelda the Ghastly Gourmet.
Opening the door we were greeted by the worst stench known to man and the cackling laughter of Grizelda and her vile horde. Standing behind a large bubbling black cauldron. She has a table completely covered in strange books and bizarre spices. She cackles like an old witch and possesses a quirky, dark personality and the insatiable need for flesh. She was also not maggot brained. Even with ghouls and ghasts aplenty Grizelda took a tact of negotiation, sure it was mostly in hopes of getting an arm or leg but she settled for a powerful tome. Ding-We kept pressing for an eternal truce but Grizelda had a far more rounded understanding of eternity and was not playing. We settled for passage through and no sneaky sneaky behaviour for the time being, whatever that means.
Moving further south we came to yet another bricked up wall. “This one has got to be a winner!” It was but the shit would fly first. Sealed beyond was a lost repository Nergal. Maintained by a pair of necrolytes and guarded by a section of crypt knights. To piss me right off Ding-We succumbed to the gut instinct to lay down a lesser globe of invulnerability just before the wall was punched through. Seconds later undermining the lightning bolt flung from one of Nergal’s necros. Funny thing is that roads go two ways. Ding-We hurled back his own bolt, it too hit a globe but not before crippling the front line of knights. The Carla and Bimbles then demoralized two of the knights with their holy radiance.
Things had really taken a turn for the worse for the forces of Nergal yet again. Unbeknownst to us, we were on the precipice of looting the collected knowledge and history of the Cult of Nergal. This would be a colossal loss for them. The necros saw no path to victory and used their magics to dimension door out of the library before the defensive line failed. With no back bone the forces of Nergal were once again defeated. We were in rough shape. This would be our camp. Sealing ourselves in the looting began. Ancient knowledge and magicks were our reward.
The next morning(?) we dug ourselves out and pressed on, finally connecting to th NE portion of the mega-dungeon. Heading east, an undiscovered corridor. Midway to a chamber Ramrod failed to notice a pit trap but was saved by some acrobatics and fancy footwork (thank-you magical booties) for the meager cost of a 10’ pole. Crawling out and working around we pressed on. Arriving at yet another ancient mausoleum, this one had a ledge extending from the wall five feet from the floor. On this ledge sat gargoyles of all shapes and sizes (20 total). What are the chances that these ain’t just statutes?
ROLECALL
Carla the Green Matriarch of TMB (C8) 144829 xp +10% <200001> CRT 1d12/III
Scars: permanent loss left index finger and scarring on arm
Bimbles the Patriarch of GSS (C8) 135268 xp +5% <200001> CRT 1d10/III
Hobo Steve the Superhero (F8) 131450 xp +5% <240,001> CRT 1d24/V
Brain Damaged: reduced mental capacity (tough night on the town)
Rahgnar the Dwarven Champion (D7) 100545 xp <140001> CRT 1d16/IV
Serious wound: permanent loss of an eye (-1 to missile fire)
Critical Wound:
Raul the Traveler (MD7) 102295 xp +10% <120000> CRT 1d10/III
Serious wound: permanent loss of CHA -4,
Removed one of his own nostrils.
Boris the Dwarven Champion (D7) 119665 xp +10% <140001> CRT 1d16/IV
Serious wound: permanent loss of CHA -3, carved up face
Wound: Bad leg (-5’ MV)
Multiple Injuries: lost 11 teeth
Mental Illness: Unhinged (10% chance of lunatic behaviour)
Ding-We the Peg-Legged Enchanter (W8) 248284 xp +10% <320001> CRT 1d8/I
Critical Wound: Left leg obliterated, runs at ½ rate
Bunny the Raconteur (T8) 118716 xp <160001> +10% CRT 1d20/II
Light wound: permanent loss of pinky finger, off hand
Ramrod the Cloned Pilferer (T7) 64741 xp +5% <80001> CRT 1d16/II
Serious wound: Bad Back (-1 stone CC)
Scars: Neurological damage to hip, noticeable limp
Missing six teeth talks with a lisp
The Henchmen
Saffron the Mad Fairy Queen of Ribbits (FY6) 112403 xp <130001> CRT 1d10/III
Moderate wound: Scar on abdomen
Sloth the Bopper (L7) 104058 xp +10% <178800> CRT 1d20/IV or 1d6/G (vs. s, m)
Mental Illness: Mummy-a-phobic
Nara the Nearly Naked Purple Sadhaka Girl (P5) 19077 xp +5% <33200> CRT 1d6/I
RESERVES
empty
Elapsed Campaign Time
258 days at beginning of session (also applies to recuperation)
Join us for session One-Hundred-and-Twenty when we ask the questions:
Are these gargoyles gargoyles or are they gargoyles?
How long will the truce with Grizelda really last?
Tale of the Tape
Keep draining that luck reservoir, I will wait.
KILLS
Harbinger of He-Who-Shall-Not-Be-Named (Derghodaemon)
Gemstone Golem
Sandling Retreated
Crypt Knights (4)
Necrolytes of Nergal Escaped
LOOT
+2 Longsword
+1 Morningstar
Everburning candles (6)
Gem of Seeing
Five Ancient Scrolls (1,100gp each)
two other scrolls, one clerical (4 spells) and one arcane (5 spells)
Life in Death: The Key to Nergal’s Faith (9,540gp)
Three tomes worth (2,000gp each)
Manual of Martial Skillfulness
Manual of Bodily Health
Tome: The Skull and the Rose (3,500gp)
Turquoise GP 10 | ||
Spinel (Precious), GP 500 | | |
Topaz (Precious), GP 500 | | |
Rock Crystal GP 50 | | |
Malachite GP 10 | | |
Malachite GP10 | | |
Chalcedony GP 20 | | |
Hematite GP 10 | | |
Obsidian GP10 | | |
Sardonyx GP 50 | | |
Alexandrite GP 100 | | |
Aquamarine GP 500 | | |
Pearl GP 500 | | |
Aquamarine GP 500 | | |
Coral GP 100 | | |
Carnelian GP 50 | | |
Bloodstone GP 50 | | |
Topaz GP 500 | | |
Garnet GP 500 | | |
Lapis Lazuli GP 10 | | |
Garnet GP 100 |
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