Friday, 13 November 2026

Dark Side of the Shroom (Session 349)

SESSION 349: Fun on the Fungoid Realm 

Running into the denizens of the underworld. 

 

Day 868 Continued (Dry Gulch & Beyond): Deeper into the fungoid forest they went traveling along a wall. BoB was able to pull Versamage back in the nick of time. She was about to walk into a near invisible conglomerate of webs. The spiders were about and blood -thirsty but fire really should who was in charge. Next they realized they had found another passage so they crossed it to continue circumnavigating the cavern. 


Working their way along the opposite (hopefully) side of the cavern they were ambushed by a pair of silent gliding cave mantas. It seems like the things had been using this portion of cavern as a highway of death for some time. After chopping them up good some neat treasures were discovered strewn about the kill-zone. Before marching in they planted a light on one of the corpses to hopefully attract the local wandering things. 


It worked at least once when a flock or gaggle of things could be heard moving through the darkness overhead towards the lure. The good luck (planning?) did not last too long. The forest began to recede as the humidity noticeably dropped. The pervasive darkness was a great place to hide a forty-foot-tall member of the Opiliones order (Pachyloidellus goliath). A humungous harvestman was hunting in its ambush manner.

 Pachylus | Opiliones Wiki | Fandom.jpeg

 

Legs akin to ballista bolts shot down from the unseen darkness attempting to impale juicy hobo meat. The real gross part was the vomiting and retraction of its mucousy stomach in an attempt to snare and retract dinner to its unseen but waiting sizable chewy fang lined maw. 

The mob inadvertently choose a reasonable tactic, because they could not see the body of the arachnid they attacked its legs. The fighters were able to mess up two legs and then sever two others. Gross fluid by the bucket load sprayed all over the place. Way up above the thing made an indecipherable noise, most likely something passing for the acknowledgement of pain or discomfort. The next second the goo spray had stopped as a ‘tak tak tak’ noise could be heard going back off into the fungoid forest. The harvestman was nice enough to run away.

Around the next corner we went. 


The forest cavern was most certainly only one in a series of chambers. 

The ground became very hard and reflect back light. Thus far most of the tunnel network had been a mixture of sedimentary rocks with a high amount of sandstone interbedded. Some sort of catastrophic event occurred here causing vitrification to occur. Consequently resulting in the presence of glass. A structure was noticed within the central area of the chamber at the edge of the light. It was a stone circle, some thirty feet in diameter. The ‘event’ had damaged things but the stones were largely intact. They did not have too much time to mull things as the presence of fresh meat attracted the attention of a pair of foraging carrion crawlers. This fight was pretty quick but resulted in two broken arms (BoB & Dolec) and then caused a reaction. A large reptilian ancestor of early mammals with a large dorsal fan had tuned into the ruckus and now was looking for dinner – preferably wriggly fresh.

Jurassic World Chaos Theory Dinosaur Action Figure Dimetrodon | Smyths Toys  UK.pngDimetrodon.png    

Either way and whatever it is had the gang kinda corralled within the stone circle greatly limiting the activation of the hobo horde. 


Charles was able to knock away its snapping jaws as Dolec found an opportunity to wack off one of its front feet. The beast did not like this and ran away. They thought for a moment to pursue but decided that the thing would likely give them birth  and that its generalized presence in the area likely deterred a buildup of other animals (if they had any smarts). 

Inside the stone circle which was paved was a hole about ten feet in diameter. 


“Hmm. Is that our treasure hole?”, queried Boris to his green pal.

“Maybe. But why don’t we see if we can find a way out first, the day is stretching on and all”, replied the Matriarch. 


They marched on and found a passage, somewhat narrow (5 – 10’ wide) it went for maybe a third of a mile before opening into another cavern. It was mostly rocky with small (<1 ft H) shrooms growing in the moist nooks and crannies. They explored the cavern until it seemed to open into the next conjoined chamber. Pulling a wide U-turn they discovered the opposite side and began back towards the corridor. They found another passage and after travelling a ways along turned back. 


They realized that their luck had been pushed. 

They would be sleeping in the underworld.


Returning to the narrow corridor they hunkered down and webbed the ends of their hobo-nest.

Let the horrors arise!

 

 

Team UG: Carla, Boris, Dolec, Biff, BoB, Katre, Charles, Lady Versamage, Suzie Hotpants and Chung-Li (off taking care of stuff)

 

ROLECALL 

 

Carla the Green High Priestess of TMB (C10) 390093 xp +10% <400001> CRT 1d12/III

            Scars: permanent loss left index finger and scarring on arm

Boris the Dwarven Lord (D9) 385532 xp +10% <400001> CRT 1d20/IV

Serious wound: permanent loss of CHA -3, carved up face

            Wound: Bad leg (-5’ MV)

            Multiple Injuries: lost 25 teeth (7 remaining), drools a lot CHA -1

            Serious Injury: Brain Drain -2 INT

            Serious wound: permanent loss of an eye (-1 to missile fire)

Dolec Da the Hero (F7) 91867 xp +10% <120000> CRT 1d20/IV

            Missing five teeth

Chung-Li the Elven Champion Sorcerer (E7) 147232 xp <250000> +10% CRT 1d8/II

 

The Henchmen

Biff Bartley the Half-Orc Blackguard (HO8) 132778 <MAX> +5% CRT 1d14/II

‘BOB’ the Unseen (N8) 94659 <180000> +5% CRT 1d20/II

Charles in Charge the Champion (F7) 97953 <120000> +10% CRT 1d20/IV

            Franz the Grave Return (Lawful; XXXX) Sword

Critical Wound: Punctured lung (-2 CON) 

            Mostly DEAD. (-1 CON)

Katre Elf-Girl and Swordsman Conjuror (E4) 21011 xp <32000> +0% CRT 1d8/II

Lady Versamage Knight Errant (K6) 68215 xp <85000> +5% CRT 1d20/IV

Suzie Hotpants the Theurgist (MU4) 14215 xp <20000>  10% CRT 1d8/I

 

RESERVES (Death Recovery) 

Ramrod the Cloned Thief - Recovering from death (yet again) 846 start (876)

Bimbles of the now creepy electrical eyes– Freshly not dead (881). 

Raul of more facial scars (-2 CHA) – no longer mostly dead (866) Back in Action!

Herbert the Gnome - no longer dead (867) Back in Action!

Elapsed Campaign Time

870 – Everyone Else for reasons.

868 – Carla-Team (at Dry Gulch)   

Domain Days

Gormandia: 25 (Start 838)

Bunnland:?

Join us for session Three-Hundred-and-Fifty when we ask the questions:

Where is the exit?

Ahhh, where did we leave the entrance?

What about that “treasure” hole?

Can we really trust a lizard thing to mitigate trouble?

Tale of the Tape

A couple of broken arms were quickly resolved by the big green priestess 

KILLS

Blood-Thirsty Spiders (2) - deterred

Rock Mantas (2) 

Colossal Harvestman - delimbed

Carrion Crawlers (2)

Dimetradon -defooted

LOOT

1000 gp

Gems (4): 50,50,10,50 = 160 gp

Ivory Scroll tube: with five spells!

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