Sunday, 24 August 2025

A Dead End One Way Passage (Session 313)

SESSION 313: The Lost Crypt pt. VII – The Place at the End of the Passage 

A long walk down a natural passage leads to the lair complex of the bugbears.

 

Day 279 (Base CampàLiwil): Yup. Something is wrong with Steve. His tick hole was festering something nasty. Mason, finally, took a serious look at him. Gave the wound a touch and was gifted a vile vomiting of disease from the black and seeping chest pit. The clerics omnipresent helm saved him from eating the vile abscess contents. He did need to clean his eyes of the gross gunk before calling down powerful restorative magicks - by the grace of Yrrg! Steve immediately began to improve but he still would not be delving today. Rather than waste the day Ding-We declared they would return to Liwil for the day to resupply and such. One night of sleep out of the snow and cold was short but well received.

 

Day 280 (Liwil): Just buggering about town.

 

Day 281 (LiwilàDungeon Camp): Cloudy and cold. Simple day of traveling back to the stone garden and setting up a new base camp outside the dungeon.

 

Day 282 (Dungeon CampàDungeon): Unusually warm. Back into the dungeon complex went our hobos as their garrison set up lawn chairs and sun reflectors to suck up the rays – “Later dudes!”. The vast complex did not rally any defense as the Hobos made their way back to the unexplored stairwell in the lost crypt. Ding-We mused if they had beaten the underworld. Rhags told him not to get his hopes up, “Probably biding its time”. Everyone tried to peer a little deeper into the inky abyss beyond their light. 

How did we get here?

The stairwell led to a natural subterranean passage that ended up going for a couple of miles. Nary a side passage but they did find recent sign of other passerby’s. A few bones chewed along with some other detritus and what appeared to be large hooved prints. Without a real tracker present they did not glean too much other than it looked like the entities were also going down the tunnel. An hour or so later things were discovered.

An iron door and beyond the sound of gruff voices. They could not distinguish the words but Chung-Li was fairly confident of a goblinoid origin. Beastmen are afoot. It was decided that the noise would be addressed rather than the metal door. Before they crept passed Ding-We put a wizard lock on the door, “Good luck trying to bite us on the ass. Whatever is beyond”. Down the passageway they slunk. Twenty or so minutes later, and under the cover of silence, they approached a dimly lit chamber (I will mercifully skip over the long and tedious course of action deliberation phase once more). Bugbears were the occupants. It looked like barracks then it quickly turned to barricades as bugbears are notoriously sly and astute buggers. A munber of tables were flipped in the centre of the chamber for a host to huck spears from behind as two formations rushed along the rails to pull off the pincher. Your average ordinary hobos would have been pierced, slashed and punctured at this point. However, with the likes of Steve and Rhags holding the line as Ding-We and the mooks comfortably threw counter strikes from behind the beastmen were quickly laid to permanent rest. 

The pay stunk, and so they pushed on deeper into the complex.

 

 

The D-Team: Ding-We, Rhagnar, Steve, Chung-Li, Mason, Biff & BoB

 

ROLECALL 

Hobo Steve the Lord (F10) 374812 xp +5% <480,001> CRT 1d30/V

            Brain Damaged: reduced mental capacity (tough night on the town)

Rahgnar the Dwarven Superhero (D8) 276035 xp <280001> CRT 1d20/IV

            Serious wound: permanent loss of an eye (-1 to missile fire)

            Critical Wound: disembowelled less able to process poison (-1 penalty)

            Missing thirteen teeth                      

Ding-We the Peg-Legged Wizard (W10) 558060 xp +10% <620001> CRT 1d10/I

            Critical Wound: Left leg obliterated, runs at ½ rate (peg required)

 

            The Henchmen

Biff Bartley the Half-Orc Blackguard (HO8) 123997 <MAX> +5% CRT 1d14/II

‘BOB’ the Deadly Shade (N7) 86194 <90000> +5% CRT 1d16/II

Mason the Lama of Yrrrg. (C7) 99327 <100001> CRT 1d10/III

Chung-Li the Myrmidon Warlock (E7) 137189 xp <250000> +10% CRT 1d8/II


RESERVES

Elapsed Campaign Time

743b days at beginning of session (Boris & Friends just outside of Liwil)

689a (Bunny Group Newville) Busy until 779

719d (Ding-We Gang Lake of Abominations/ Liwil)

 

Join us for session Three-Hundred-and-Fourteen when we ask the questions:

How big is this lair?

Will we have to fight room-to-room?

Was anything beyond that metal door?

 

Tale of the Tape

Players – 1, DM – 0 

KILLS

Bugbears (12) 

LOOT

36 gp

No comments:

Post a Comment