Tuesday 30 July 2024

Reign in Fire (Session 259)

SESSION 259: Fire from the Sky

 

Total war on the Gangrenous orcs once more. Saffron relishes her pyromaniacal behaviour.

 

Continued (13.21 Orcs): Let there be war. Saff, Bunny and Biff were invisible, the latter two awaiting go time on the Nightflyers platform. Saff was buzzing about unseen and stroking her fiery death wand. Nara activated her chameleon powers to sneak up as well. The plan was for her to psionically blast the three orcs on the ledge to allow the rest of the gang to climb up unseen.

As has happened over and over again with the assault on this village thing were not perfect and would descend beyond simple imperfection. 

The blast went off only affecting one orc, whom then proceeded to fall 40’ before going splat. The other two responded in distinctly different ways. The first looked down and laughed. The second however, had a few more grains of brains and began shouting alerting an inherently nervous band of orcs to alert. Thus would likely have only attracted a handful of other Nightflyers but something else happened. An official alert, clanging coming from the main gate where we had left alotta blood and bodies. The clan scrambled and we were seconds from war. Giant bats with riders took wing and immediately surveiled the area catching sight of Carla and company. Across town it would not be long until those partying at the arena heard the alarm. Saff was given the greenlight to rain down Hellfire on the arena. Cackling she buzzed off. Moments later the first in a series of conflagrations would light up the village. Charles led the charge towards the rope up to the Nightflyers platform. 

 

The entirety of the clan came charging forth trapping Carla, Dolec and Lester mid-climb up the rope as bodies filled the platform. Charles was surrounded. Biff, Nara and Bunny were forced to reveal themselves and join the fray. Over yonder, Saff launched fireballs with abandon until clouds of arrows began coming her way. She retreated back to the vicinity of the platform. Battle raged as a host closed in on the general area now sending arrows towards those stuck on the rope. Saff rained down hell on them. 

 

Alas, they were only pig-men. Charles cut through the Nightflyers like butter once he opened his gore covered visor. This allowed the rest of the team to finally get to the platform and dispense with the stragglers and the means of climbing up to this position. Saff was murder incarnate and perhaps in need of psychological evaluation. The battle was over. The Nightflyers were no more and however many orcs remained below had tactical withdrawn. 


A moments rest was earned.

 

 

The C-Team: Carla, Bunny, Saffron, Charles, Dolec, Nara, Lester & Biff

 

ROLECALL 

Carla the Green High Priestess of TMB (C10) 350549 xp +10% <400001> CRT 1d12/III

            Scars: permanent loss left index finger and scarring on arm

Bimbles the High Priest of GSS (C10) 318111 xp +5% <400001> CRT 1d12/III

            +2 save to poison and internal body things; Double eat (gotta feed my baybay)

Hobo Steve the Lord (F9) 326064 xp +5% <360,001> CRT 1d24/V

            Brain Damaged: reduced mental capacity (tough night on the town)

Rahgnar the Dwarven Superhero (D8) 233287 xp <280001> CRT 1d20/IV

            Serious wound: permanent loss of an eye (-1 to missile fire)

            Critical Wound: disembowelled less able to process poison (-1 penalty)

            Missing thirteen teeth  

Raul the Voyager (MD9) 263068 xp +10% <360000> CRT 1d12/III

            Fezzi-Gig (Neut: XXXX) Sword

Serious wound: permanent loss of CHA -4, 

Removed one of his own nostrils.

Boris the Dwarven Lord (D9) 364963 xp +10% <400001> CRT 1d20/IV

Serious wound: permanent loss of CHA -3, carved up face

            Wound: Bad leg (-5’ MV)

            Multiple Injuries: lost 25 teeth (7 remaining), drools a lot CHA -1

            Serious Injury: Brain Drain -2 INT

            Serious wound: permanent loss of an eye (-1 to missile fire)                         

Ding-We the Peg-Legged Wizard (W10) 515312 xp +10% <620001> CRT 1d10/I

            Critical Wound: Left leg obliterated, runs at ½ rate (peg required)

Bunny the Thief! (T10) 306096 xp <400001> +10% CRT 1d24/II

            Light wound: permanent loss of pinky finger, off hand

Ramrod the Cloned Magsman (T9) 172144 xp +5% <280001> CRT 1d20/II

             Serious wound: Bad Back (-1 stone CC)

            Scars: Neurological damage to hip, noticeable limp (-5’ mve)

            Missing eight teeth talks with a lisp

 

            The Henchmen

Saffron the Mad Fairy Queen of Ribbits (FY7) 195070 xp <200001> CRT 1d10/III

            Moderate wound: Scar on abdomen

            Lasting injury: -1 STR, mashed guts

Sloth the Bopper (L7) 177435 xp +10% <178800> CRT 1d20/IV or 1d6/G (vs. s, m)

            Missing ten teeth

Nara the Nearly Naked Purple Swami Girl (PS7) 109599 xp +5% <125000> CRT 1d16/II

Wraith Drained: -1 CON

Biff Bartley the Half-Orc Blackguard (HO7) 101166 <120000> +5% CRT 1d12/II

Sasha Plasha the Warden (R7) 123264 xp +10% <200000> CRT 1d10/III

‘BOB’ the Deadly Shade (N7) 64817 <90000> +5% CRT 1d16/II

Felix Ignatius Hemlock the once skeletal Sleuth (I7) 47017 <80001> +5% CRT 1d16/II

Mason the Lama of Yrrrg. (C7) 78549 <100001> CRT 1d10/III

Charles in Charge the Myrmidon (F6) 83366 <120000> +10% CRT 1d20/IV

            Franz the Grave Return (Lawful; XXXX) Sword

Critical Wound: Punctured lung (-2 CON) 

            Mostly DEAD. (-1 CON)

Gurn Hammerhand the Dwarven Swashbuckler (D5) 27952 <36000> +5% CRT 1d12/III

Wendul the Magician (W6) 49700 <80000> 5% CRT 1d8/I

Dolec Da the Hero (F6) 62186 xp +10% <64000> CRT 1d20/IV

            Missing five teeth

Camillus the Myrmidon (F6)  52881 <64001> +5% CRT 1d20/IV

Willy the Reformed Burglar (T6)  28088 <40000>10% CRT 1d14/II

            Agolloch the Eye of Purity (Lawful; XXXX) Sword

Chung-Li the Myrmidon Warlock (E6) 103411 xp <120000> +10% CRT 1d8/II

Captain Alamend Strender the Swashbuckler (F6) 37745 <64000> +5% CRT 1d16/IV

Lester Flanders the Warder of Oceana (P5)  43196 xp <45000> +5% CRT 1d16/IV

Ike the Duck (DF6) – AVATAR form.

Katre Elf-Girl and Swordsman Conjuror (E3) 8141 xp <16000> +0% CRT 1d8/II

Brett & Jermaine Kobold Cooks & Eavesdroppers Extraordinaire

 

RESERVES

BoB, Rhags & Alamender are lawn ornament for the Basilisk Knights.

Chung Li needs 12 weeks (74 days) and a stack of coin to rewrite his lost spell book.  

            Elapsed: 53 days (from A-Team calendar) -INTERRUPTED-

Elapsed Campaign Time

648 (633) days at beginning of session (also applies to recuperation) 

Join us for session Two-Hundred-and-Sixty when we ask the questions:

Did we get them all or do we need to dig out the rest?

The day is wearing on, do we hunker down or not?

I know I keep asking but where is the B-Team?

Tale of the Tape

Potion Brewing 42 days (started Day 194): Elapsed 14

KILLS

Orcs! (110) 

Giant bats (5) 

Tulmog 

Reavers (10) 

Owl Bears (2) 

LOOT

nope 


Friday 19 July 2024

Another Kick at the Gangrenous (Session 258)

SESSION 258: Once More Into the Breach

The ‘C-Team’ gives their second try on the lair of the Gangrenous Orcs. The gravy is lumpy, again.

 

Day 208 (13.20/0507à13.21 Orcs): Getting their newly acquired slaves , err ..settlers, back to the caravanserai the band resupplied and prepared to roll out. Brett & Jermaine felt the addition to the larder would help Winter stay meaty. Hopefully, Bimbles or someone corrects the little heathens. The day was cold and crisp with growing accumulations of snow. The carts were becoming more and more difficult to move across the wilderlands. Slowing the journey to base camp notably. 

They did arrive and with more than enough time to setup a fine waystation that served a hot dinner.


Day 209 (13.21 Orcs): The morning came in a fog. It seems that an unlikely temperature inversion had occurred. Someone figured, looks like we must blame greeny good shoes this time since peg-leg is elsewhere, that Bunny was a lot like a ranger so she could lead the expedition. She did lead the team out on a nice walk almost right back into camp. They had nearly walked in a circle which would have earned them some heckling if they had not been down wind of the camp. They navigated around and tried again. Twenty or so minutes later Bunny spotted tracks, “Looks like seven humanoids going thataway…and…oh I see…we went thataway”. 

She lead on just far enough ahead not to be lost in the fog and not heckled by Biff whom she could hear coughing for attention. They decided to send Saff up and see if she could get above the fog and sight the rock which the orcs hide under or within or whatever. She saw the destination and they were on target. The trudge continued. Forty-five minutes later they came to the base of the rock. It only took nearly a half-day to make the hour or so journey- yippy! 


They decided to navigate around the butte and see if they could find an orc hole. As we already know it was not a hole but a usurped village carved into the box canyon within the sandstone redoubt. In total some six hundred feet long by forty feet and thirty deep, all of which may be discovered soonish (for those of us following this train wreck, yes the fifth run at this joint). The main entrance into the complex is up this shallow ramp fronted by a palisade of sharpened wooden stakes. A squad of seven orcs always stood guard here and they seemed to be arguing about something, perhaps the sound of drums and cheering spilling out from deeper inside. Bunny, Biff & Saff all took a quaff of ‘Now you cannot see me’ while the rest of the team hung back out of sight. The trio made their way up the ramp. It would be an easy peasy sneak attack to neutralize the guard. Things were going along fine until about now. For starters nobody ever thinks about the sound of Saff’s buzzing little wings. She really ain’t all that quiet. “Huh what dat”* (*translated from the native orcish). Saffron cast sleep while B&B rushed up to the gate guard. The already irritated orcish were not ready for nap time. The spell was marginally successful and then when B&B showed up they elected to miss their targets. The fight which should have been done in seconds dragged on and on. Attracting the attention of more orcs and a pair of ogres. Fortunately, the fanfare within the village covered for all the muddling about. The fight continued and our not so sneaky trio continued to bumble the matter. 

It was beginning to look like yet another failed attempt on the lair but the twits were able to turn things around in the nick of time and put down the enemy. Saff flew down and collected the rest of the team, “C’mon yokels we have been totally just waiting for y’all to wake up hehehehhe”. Carla brought the rest of the force up the ramp and they began working their way east along the first inner wall. 


Coming to a laneway break in the wall the fanfare became louder. There seemed to be a gathering and associated party at an arena perhaps. They chose to continue along coming to the gatehouse of the long lost founders of this place. It was a large, arched portal, adorned along the outside of the frame with skulls and bones of their dead. They did not want to get anywhere near it and scuttled along to the next gatehouse. A banner depicting the residents hung before a portal that lead into darkness, that of the Bloody Moon Clan. B&B were invisible once more and took a look in. A descending stairwell with two guards a few steps in. This double assassination worked. They dragged the bodies out and tossed them over the side of the canyon ledge. They as blood all over but what can ya do? 


They quickly moved on around the corner. They could have continued along the lower level but a ladder caught someone’s eye. Up they went past a couple of empty buildings until they spotted the home of the Nightflyers. Lairing in the upper section of the cliff dwellings. It was only accessible only via a series of rope ladders fixed to the back wall of the cliff. Along the ledge sat three diminutive orcs, almost goblin sized, watching whatever that was occurring at the central coliseum. Other orcs could be seen moving about behind tending to giant bats. 

Bunny produced the rope of climbing and then her and Biff made their way up to investigate further. On the landing there was four passages extending into the living rock. Orcish noise could be heard from most of them, the bat wranglers appeared to have taken their pets/mounts (?) into the far eastern passage. There was no plan in place and they couldn’t look at each other for direction as they were both invisible.. 


The C-Team: Carla, Bunny, Saffron, Charles, Dolec, Nara, Lester & Biff

 

ROLECALL 

Carla the Green High Priestess of TMB (C10) 350549 xp +10% <400001> CRT 1d12/III

            Scars: permanent loss left index finger and scarring on arm

Bunny the Thief! (T10) 306096 xp <400001> +10% CRT 1d24/II

            Light wound: permanent loss of pinky finger, off hand

 

            The Henchmen

Saffron the Mad Fairy Queen of Ribbits (FY7) 195070 xp <200001> CRT 1d10/III

            Moderate wound: Scar on abdomen

            Lasting injury: -1 STR, mashed guts

Nara the Nearly Naked Purple Swami Girl (PS7) 109599 xp +5% <125000> CRT 1d16/II

Wraith Drained: -1 CON

Biff Bartley the Half-Orc Blackguard (HO7) 101166 <120000> +5% CRT 1d12/II

Charles in Charge the Myrmidon (F6) 83366 <120000> +10% CRT 1d20/IV

            Franz the Grave Return (Lawful; XXXX) Sword

Critical Wound: Punctured lung (-2 CON) 

            Mostly DEAD. (-1 CON)

Dolec Da the Hero (F6) 62186 xp +10% <64000> CRT 1d20/IV

            Missing five teeth

Lester Flanders the Warder of Oceana (P5)  43196 xp <45000> +5% CRT 1d16/IV


Brett & Jermaine Kobold Cooks & Eavesdroppers Extraordinaire

 

RESERVES

BoB, Rhags & Alamender are lawn ornament for the Basilisk Knights.

Chung Li needs 12 weeks (74 days) and a stack of coin to rewrite his lost spell book.  

            Elapsed: 53 days (from A-Team calendar) -INTERRUPTED-

Elapsed Campaign Time

648 (633) days at beginning of session (also applies to recuperation) 

Join us for session Two-Hundred-and-Fifty-Nine when we ask the questions:

So, What are ya gonna do next?

When will this assault on the Gangrenous go tits up?

Why are these orcs so hard to eradicate?

Will the C-Team find the B-Team? 

What will happen if we have a time paradox?

Tale of the Tape

Potion Brewing 42 days (started Day 194): Elapsed 14

KILLS

Orcs (10)

Reaver

Ogres (2)

LOOT

They didn’t even loot the bodies..