Tuesday, 11 June 2024

The Long Sail to the Surface (Session 252)

SESSION 252: Reach the Beach 

Tired of waiting for the holy rollers to rise they are dragged back to the ship which Bunny seems to have commandeered. It was time to return to the shores from whence they came. Things are not a disaster but also not as smooth as hoped.

 

Day 183 (12.20/0605 Underground Sea): Well they rested a cycle but the dang holy rollers continued to be comatose. They realized that they had only guesses as to when the corpses would rise. They had to move along, get back to the ship, they had water but Steve’s crab supply was already almost gone. They stripped down the sleepers, stowed away the gear with the remaining two hobo statues in the portable hole and then threw them over shoulders and they marched out of the vault. 

Almost through the mushroom chamber they stopped at the fungus crater due to the low food supply. Bunny noticed that a bunch of shrooms had been picked very recently. Steve did not care and picked a load. 

Returning to the second level, maze of the minotaur, they were greeted by a host of little draconic dog-men – kobolds. They were not hostile, in fact they may have been cheering. Stepping forward was their captain Rawk. He proffered two bags of mixed coins as a pair of kobolds came forward with baskets full of fish. Steve did not know what was going on but he was liking where things were going. It seems that the manticore was a huge problem for them. Mushrooms were a key component of their diet and the three-in-one took great pleasure in eating their mates. Now with it dead they could freely continue to cultivate and harvest from the fungi garden without often being consumed. “Hey thanks little guys. You wouldn’t happen to have some booze to wash this all down would you?”. They did. A bunch of them ran off while the others put on an ‘interesting’ song and dance presentation for our entertainment. It was not well practiced but they are funny little creatures. A couple of acts later two barrels of ale were produced. The kobolds then paraded the gang through the maze and back to the stairs back to the cave bear den.

Leaving behind the little goobers they made their way around the bear deterrent system (palisade) and quietly up the stairs. It did not take long for the two remaining cave bears to show up. Steve started hucking fish towards the animals while Saffron attempted to charm the sow. It worked. Saff landed on the bears head and used its ears to direct it to the platform. Everyone loaded on before the male bear ran out of fishy bribery. Back up to the arena they went. 

Nothing had changed in the arena. “My bear bear! My bear bear!”, Saff ran her bear around as Steve and Ding-We returned to the outer alcove to chat with Froguria. 

Just before returning to the ancient giant the wizard realized that they could not bring a 14’ bear no matter what Saff wants or does. She was going to be angry for sure.

“Hmmm. Not dead yet, but keep trying I’m sure you will get it done. The enemies you made with your antics will likely be more insistent than the friends you earned”. 

Ding-We opened up his portable hole and Steve pulled out the two barrels, “A little parting gift before the big (furry) parting gift. A couple barrels of ale and perhaps a cave bear to keep you company?”. “Nothing comes for free I guess and I am a good fisher-giant. You have a deal bring the beast forth”. They fell back and Ding-We faced the fury of an insane fairy spurned. Steve decided to sit with the giant for a while. To escape his brow beating Ding-We decided to grab Bunny, Charles and Saff (to distract and remind her of things) and they made their way to the platform to return to the den and see if he could muster the kobolds. He wanted something but the idea was half formed. Back down into the darkness they shouted for the dog-men and were ambushed by the remaining bear. Wow. Cave bears are big and mean. Ding-We ended up being crushed underneath the beast. He was about to die but Saff was able to paralyze the brute in the nick of time saving her dick of a boss. 


Bunny quickly finished it off once Charles got the wizard out from underneath, “Good idea Peg-leg”. They quickly retreated. Steve was sent down with Charles and Dolec to skin the bear. It took the rest of the day to get the job done but it was worth it, a full pelt in excellent condition. Once done they thought it was high time to get off this rock. They would sleep aboard the ship and set sail as soon as possible. Bunny was informed that she was now captain since Alamend was a rock. Carla may have provided the voice of wisdom but she and her cronies were still comatose.

 

Day 184 (12.20/0605 Underground Sea): Captain Bunny takes the wheel with a strong breeze in the sails, “Avast ye scurvy dogs do your things we arrg going home!”. 

 

Day 185 (12.20/0605 Underground Sea): This day they were awoken by a ship that was being tossed around like a ping-pong ball in a boxcar. Gale force weather this day. There would be no meditation or study and they were blown off course. The misdirection will become apparent when what should have been a three day journey turned into eight.

 

Day 186 (12.20/0605 Underground Sea): Today a mild breeze assisted with the SS Serpent to continue its off course journey.

 

Day 187 (12.20/0605 Underground Sea): A faint breeze today. His allowed for some concerted effort to really review the strange celestial illumination from the mega-cavern ceiling. Bunny and the brain-trust concluded they were notably off course and it was correction time.

 

Day 188 (12.20/0605 Underground Sea): Back on target with a fresh breeze they sailed on. Hopefully SE as intended. Today was a good day to drop a challenge. A pair of giant mantids attacked late in the morning. They surprised our team and were voracious in their hunger. Probably also blown of course during the gale three days ago. The bugs fought with abandon in need of food. Unfortunately for the bugs, Steve did the same, “This stuff tastes like spider the other other other chicken!’. 

 

Day 189 (12.20/0605 Underground Sea): The storm returned today but was nice enough to blow our ship in the right direction, mostly. Around midday the holy rollers finally arose from their slumbers. This initially provided cheers until our beaten hobos learned that the four were empty of spiritual powers, “Boooo”.

 

Day 190 (12.20/0605 Underground Sea): A strong breeze would push the ship right into the tentacles of an angry giant octopus. There was fighting and criminal loss of yummy food. 

Later that day Captain Bunny crashed the ship into the shallows before a deep and long reaching beach composed of equal parts sand, shells and bones. “Yo-Ho-Ho it is done my mateys, drop the anchor!” Bunny hollered and grabbed a rail as the ship listed hard to its port side. As many other hobos tumbled all over the place some made comment about Bunny’s confusion regarding how to park a ship properly. She was disinterested in the nuances and relationship between running aground and operator error.

 

It looks like they had found their way back to the beach. 

 

The day had gotten long so they would camp on the ship one more night before beachcombing for the tunnel back to the surface. A portent, and not so grim, came that night a herd of fishy horse creatures came a dancing past and around the ship. Saffron revelled in this and probably forgot how Ding-We took her bear away. She returned to the ship with none the wiser and waited for the day to begin.


 

 

ROLECALL 

Carla the Green High Priestess of TMB (C10) 339203 xp +10% <400001> CRT 1d12/III

            Scars: permanent loss left index finger and scarring on arm

Bimbles the High Priest of GSS (C9) 301725 xp +5% <300001> CRT 1d12/III

            +2 save to poison and internal body things; Double eat (gotta feed my baybay)

Hobo Steve the Lord (F9) 314678 xp +5% <360,001> CRT 1d24/V

            Brain Damaged: reduced mental capacity (tough night on the town)

Rahgnar the Dwarven Superhero (D8) 233287 xp <280001> CRT 1d20/IV

            Serious wound: permanent loss of an eye (-1 to missile fire)

            Critical Wound: disembowelled less able to process poison (-1 penalty)

            Missing thirteen teeth  

Raul the Voyager (MD9) 254664 xp +10% <360000> CRT 1d12/III

            Fezzi-Gig (Neut: XXXX) Sword

Serious wound: permanent loss of CHA -4, 

Removed one of his own nostrils.

Boris the Dwarven Lord (D9) 356589 xp +10% <400001> CRT 1d20/IV

Serious wound: permanent loss of CHA -3, carved up face

            Wound: Bad leg (-5’ MV)

            Multiple Injuries: lost 25 teeth (7 remaining), drools a lot CHA -1

            Serious Injury: Brain Drain -2 INT

            Serious wound: permanent loss of an eye (-1 to missile fire)                         

Ding-We the Peg-Legged Wizard (W10) 503926 xp +10% <620001> CRT 1d10/I

            Critical Wound: Left leg obliterated, runs at ½ rate (peg required)

Bunny the Thief! (T9) 282710 xp <280001> +10% CRT 1d20/II

            Light wound: permanent loss of pinky finger, off hand

Ramrod the Cloned Magsman (T8) 157770 xp +5% <160001> CRT 1d20/II

             Serious wound: Bad Back (-1 stone CC)

            Scars: Neurological damage to hip, noticeable limp (-5’ mve)

            Missing eight teeth talks with a lisp

 

            The Henchmen

Saffron the Mad Fairy Queen of Ribbits (FY7) 189378 xp <200001> CRT 1d10/III

            Moderate wound: Scar on abdomen

            Lasting injury: -1 STR, mashed guts

Sloth the Bopper (L7) 173249 xp +10% <178800> CRT 1d20/IV or 1d6/G (vs. s, m)

            Missing ten teeth

Nara the Nearly Naked Purple Swami Girl (PS7) 109599 xp +5% <125000> CRT 1d16/II

Wraith Drained: -1 CON

Biff Bartley the Half-Orc Blackguard (HO7) 101166 <120000> +5% CRT 1d12/II

Sasha Plasha the Warden (R8) 119078 xp +10% <200000> CRT 1d10/III

‘BOB’ the Deadly Shade (N7) 64817 <90000> +5% CRT 1d16/II

Felix Ignatius Hemlock the once skeletal Sleuth (I7) 47017 <80001> +5% CRT 1d16/II

Mason the Lama of Yrrrg. (C7) 72857 <100001> CRT 1d10/III

Charles in Charge the Myrmidon (F6) 77674 <64000> +10% CRT 1d16/IV

            Franz the Grave Return (Lawful; XXXX) Sword

Critical Wound: Punctured lung (-2 CON) 

            Mostly DEAD. (-1 CON)

Gurn Hammerhand the Dwarven Swashbuckler (D4) 23766 <36000> +5% CRT 1d12/III

Wendul the Magician (W6) 45514 <80000> 5% CRT 1d8/I

Dolec Da the Hero (F5) 56494 xp +10% <64000> CRT 1d20/IV

            Missing five teeth

Camillus the Myrmidon (F7)  83695 <120001> +5% CRT 1d20/IV

Willy the Reformed Burglar (T6)  23902<40000>10% CRT 1d14/II

            Agolloch the Eye of Purity (Lawful; XXXX) Sword

Chung-Li the Myrmidon Warlock (E6) 103411 xp <120000> +10% CRT 1d8/II

Captain Alamend Strender the Swashbuckler (F5) 37745 <32000> +5% CRT 1d16/IV

Lester Flanders the Warder of Oceana (P5)  37504 xp <45000> +5% CRT XXXX

Ike the Duck (DF6) – AVATAR form.

Brett & Jermaine Kobold Cooks & Eavesdroppers Extraordinaire

 

RESERVES

BoB is the lone lawn ornament for the Basilisk Knights.

Chung Li needs 12 weeks (74 days) and a stack of coin to rewrite his lost spell book.  

            Elapsed: 42 days (from A-Team calendar)

Elapsed Campaign Time

624 (630) days at beginning of session (also applies to recuperation) 

Join us for session Two-Hundred-and-Fifty-Three when we ask the questions:

Right so where are we, like really?

How do we find the tunnel?

Will we find the tunnel?

Will this side-quest ever end? 

Tale of the Tape

Rhags and Alamend are still rocks

Lester and Mason brought back from petrification through divine ritual.

Exploration Below the Blighted Sub-Hex

Location hex: 12.20

 

KILLS

Giant octopus 

Cave bear 

Giant Mantis (2) 

LOOT

500 cp

400 sp

867 gp

Ship in a Bottle

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