Thursday, 23 March 2023

Murder Bunnies (Session 178)

 SESSION 178: Bumbling About the Borders of Carla-ville

Day 16 (14.22/ 03003): The Mine Continued Cloudy no precipitation (nor meatballs). Team Denethix.

     Cleaned up and a short rest later the gang at the bottom made their way back up the shaft. During this time four masters of disguise slowly entered into ambush position. Bunny, Saff, Raul and Biff were totally surprised when the giant crab spiders dropped off the ceiling, fangs at the ready. Saff took the worst of it pinned to the ground as the much larger arachnid repeatedly plunged its venomous fangs into her cute little body. Bunny and company were able to get things under control in the nick of time Saff was saved from certain death and she had some angry words directed at the huge dead spiders. Shortly later the rest of the crew made their way to the satellite team. Saff then had some angry words for Ding-We for being elsewhere as Bimbles called down some holy mojo to get our ornery and insane fairy back on her feet.

Finally making their way back to the junction the gang took the undiscovered passage. It had more spiders adept at camouflage but faced great challenge when facing the tanks. Spiders went splat as they have so many other times. She of the great web has seen all and sooner or later the night of the arachnid will come for our hobos. Until then then will continue to rain down hell on anything that may have treasure or undermines there goals of regional domination. But first a nights rest was in order.

DAY 17 (04003): (Done with the slate mine the clear-crew continued along the northern extent of the hex. Exploration was slowed by morning fog. Fortunately enough it seems that the local wandering monster collective decided it was a good day to rest.  

 DAY 18 (05003): The fog cleared around midday the following day when the group discovered a glade full of somewhat large rabbits feeding. “OOH Bunnies!” Saffron could not control herself as she flew into the meadow. This startled the hoppers, whom all raised their heads in unison revealing each to have a singular foot long horn sprouting from their skulls. These were no ordinary bunnies they were Al’Mi Raj and they have anxiety issues. All the male horny rabbits seemed intent on skewering little Saff. What made things worse is the rabbits had a sort of limited teleportation that allowed them to cover distance like a missile. “Bad Bunnies Bad! Run away!!”, Saffron lead the charge away these bunnies were wack.

A couple of sub hexes later the group entered into a heavier forested area along the eastern boundary of the hex (14.22) and stumbled upon a long forgotten tomb nearly reclaimed by the earth. Weathering had made it nearly impossible to know exactly who Sir So&So was in life but there was still a hint or two. First, the symbol of an eagle on an anvil. This was the same emblem from the ruined fortress. Second, when Bimbles inspected the tomb he neither found nor had any sense of desecration or otherworldly anguish. Cracking it open was the armaments of the very late Sir So&So untouched by the ages long after all the other contents had turned to dust. The hobos had a strange feeling of approval and understanding of the task at hand. Bimbles offered a blessing as the rest of the gang collected and packed away the goods.

            Pressing on. A couple of hours later, continuing through the dense forest. Bunny gave a whistle to alert the rest of the group that she and Rammer had discovered something from their forward scouting position. “ANOTHER BLOODY HOLE IN THE GROUND!”.


Team Gormandia (TG): Steve, Carla, Boris, Nara, Dolec, Gurn, Mason, Felix, Wendul, Willy and Sasha along with Brett & Germaine

Team Denethix (TD): Ding-We, Saffron, Rahgnar, Raul, Bunny, Ramrod, Bimbles, Sloth, Biff, Bob, Charles and Camillus

 

ROLECALL

Carla the Green High Priestess of TMB (C9) 263154 xp +10% <300001> CRT 1d12/III

            Scars: permanent loss left index finger and scarring on arm

Bimbles the High Priest of GSS (C9) 232586 xp +5% <300001> CRT 1d12/III

            Lasting injury: -1 STR, mashed arm

Hobo Steve the Superhero (F8) 225737 xp +5% <240,001> CRT 1d24/V

            Brain Damaged: reduced mental capacity (tough night on the town)

            Touched from Beyond the Grave (Sloth): Eating disorder (x2 food) -5’ mve

            Blessing of Orcus (Consumption -1 CON)

Rahgnar the Dwarven Superhero (D8) 194659 xp <280001> CRT 1d20/IV

            Serious wound: permanent loss of an eye (-1 to missile fire)

            Critical Wound: disembowelled less able to process poison (-1 penalty)

            Missing thirteen teeth  

Raul the Voyager (MD8) 206613 xp +10% <240000> CRT 1d12/III

            Serious wound: permanent loss of CHA -4, 

Removed one of his own nostrils.

Boris the Dwarven Lord (D9) 326721 xp +10% <400001> CRT 1d20/IV

Serious wound: permanent loss of CHA -3, carved up face

            Lasting injury: -1 STR, mashed arm

            Wound: Bad leg (-5’ MV)

            Multiple Injuries: lost 25 teeth (7 remaining), drools a lot CHA -1

            Serious Injury: Brain Drain -2 INT                            

Ding-We the Peg-Legged Sorcerer (W9) 421256 xp +10% <470001> CRT 1d10/I

            Critical Wound: Left leg obliterated, runs at ½ rate (peg required)

Bunny the Thief! (T9) 201863 xp <280001> +10% CRT 1d20/II

            Light wound: permanent loss of pinky finger, off hand

Ramrod the Cloned Magsman (T8) 135477 xp +5% <160001> CRT 1d20/II

             Serious wound: Bad Back (-1 stone CC)

            Scars: Neurological damage to hip, noticeable limp (-5’ mve)

            Missing eight teeth talks with a lisp

 

            The Henchmen

Saffron the Mad Fairy Queen of Mad Ribbits (FY7) 145428 xp <200001> CRT 1d10/III

            Moderate wound: Scar on abdomen

            Lasting injury: -1 STR, mashed guts

Sloth the Bopper (L7) 142397 xp +10% <178800> CRT 1d20/IV or 1d6/G (vs. s, m)

            Mental Illness: Mummy-a-phobic

            Missing ten teeth

Nara the Nearly Naked Purple Swami Girl (PS7) 78928 xp +5% <125000> CRT 1d16/II

Wraith Drained: -1 CON

Biff Bartley the Half-Orc Blackguard (HO7) 93463 <120000> +5% CRT 1d12/II

Lasting injury: Crushed spinal column -6”H, -5’mv, -10% thieving

Sasha Plasha the Warden (R7) 95323 xp +10% <100000> CRT 1d10/III

‘BOB’ the Deadly Shade (N7) 64817 <90000> +5% CRT 1d16/II

Felix Ignatius Hemlock the once skeletal Sleuth (I7) 45710 <80001> +5% CRT 1d16/II

Mason the Canon of Yrrrg. (C6) 43159 <50001> CRT 1d10/III

Charles in Charge the Myrmidon (F6) 51250 <64000> +10% CRT 1d16/IV

Critical Wound: Punctured lung (-2 CON) 

            Mostly DEAD. (-1 CON)

Gurn Hammerhand the Dwarven Swordsman (D4) 9948 <17000> +5% CRT 1d12/III

Wendul the Thaumaturgist (W5) 38297 <40000> 5% CRT 1d8/I

Dolec Da the Hero (F5) 27797 xp +10% <32000> CRT 1d16/IV

            Missing five teeth

Camillus the Myrmidon (F7)  70711 <120001> +5% CRT 1d20/IV

Willy the Reformed Burglar (T5)  11302<20000>10% CRT 1d14/II

 

RESERVES

Yasser Imaphat the Djinn (D4) 30372 <32501> CRT 1d6/II – He didn’t want to come out of his lamp.

Greymin the Dwarven Hero (D5) 26295 <35000> +5% CRT 1D14/III – Gone Mining (Liwil)

            

Elapsed Campaign Time

425 days at beginning of session (also applies to recuperation) 

Join us for session One-Hundred-and-Seventy-Nine when we ask the questions:

What mad being puts horns on teleporting rabbits?

I wonder what is in this rather large hole in the ground?

Tale of the Tape

Camillus and Bob are still stoned

Exploration

1)    Location hex 14.22 Hex clearing (04003-05003 camp-07003-06004 tomb-07004-08005 dungeon)

KILLS

Giant crab spiders (10) 

Al’Mi Raj (24) Ran away 

LOOT

76 gp

The arms of the very Late Sir So and So: Plate +2 Shield +2 Longsword +2 (matching set Eagle on Anvil)

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