Tuesday, 12 April 2022

Necromancers! Your treasure is Our Destiny (Session 108)

 SESSION 108: Their Treasure is our Manifest Destiny so we are Gonna Get It (22NOV19)

            Now that we stuffed that Worthless Northman longship Ormurinn langi (t down Carla’s trousers, or whatever she wears, and then ran the gauntlet of bonus encounters we fell back to Helix. The run was smooth. 

            Returning to town we pulled out our longship, giggity, and hired some random guy with a hammer to make it ship-shape. After some other preposterous behaviour and a little rest it was back into the swamp. This run was not clean and easy.   

            The moor was wetter than normal, getting close to swimming. This made for an opportune time to assail our hobos with some sort of amphibious shark thing. Unfortunately even very large teeth cannot (generally) stand up to the hobo onslaught. But I still had fun for awhile as the giant land shark still got some good bites in and was close to drowning a few goobers. They keep playing so i keep trying until we crown the one true MurderKing.

            Returning to Barrowmaze we got back on target. Time to get their treasure back, they being the Necros of Set whom absconded away with their/our treasure. The Mongrelmen had provided us with some good triangulation data last session so we would now make use of it. We did have to bash in a wall, walk into a resting horde of random zombies and fight some skeletons and then some death chickens (this could have gone wrong, but sadly it didn’t) first but that is all in a day’s murder work. This all brought us to a day that may or may not reveal the final final battle with the Necros of Set AND get us back their/ our treasure. MurderHobos charge! 

 

ROLECALL

Carla the Green Matriarch of TMB (C8) 126352 xp +10% <200001> CRT 1d12/III

            Scars: permanent loss left index finger and scarring on arm

Bimbles the Patriarch of GSS (C8) 116791 xp +5% <200001> CRT 1d10/III

Hobo Steve the Champion (F7) 106973 xp +5% <120,001> CRT 1d20/IV

            Brain Damaged: reduced mental capacity (tough night on the town)

Rahgnar the Dwarven Champion (D7) 82068 xp <140001> CRT 1d16/IV

            Serious wound: permanent loss of an eye (-1 to missile fire)

            Critical Wound:

Raul the Traveler (MD7) 83818 xp +10% <120000> CRT 1d10/III

            Serious wound: permanent loss of CHA -4, 

Removed one of his own nostrils.

Boris the Dwarven Champion (D7) 121188 xp +10% <140001> CRT 1d16/IV

            Serious wound: permanent loss of CHA -3, carved up face

            Wound: Bad leg (-5’ MV)

            Injury: lost 6 teeth

            Injury: lost 5 teeth

            Mental Illness: Unhinged (10% chance of lunatic behaviour)                                  

Ding-We the Peg-Legged Enchanter (W8) 229807 xp +10% <320001> CRT 1d8/I

            Critical Wound: Left leg obliterated

Bunny the Raconteur (T8) 113234 xp <160001> +10% CRT 1d20/II

            Light wound: permanent loss of pinky finger, off hand

Ramrod the Cloned Pilferer (T7) 46264 xp +5% <80001> CRT 1d16/II

             Serious wound: Bad Back (-1 stone CC)

            Scars: Neurological damage to hip, noticeable limp

            Missing six teeth talks with a lisp

 

            The Henchmen

Saffron the Mad Fairy Queen of Ribbits (FY6) 103165 xp <130001> CRT 1d10/III

            Moderate wound: Scar on abdomen

Sloth the Bopper (L7) 94820 xp +10% <178800> CRT 1d20/IV or 1d6/G (vs. s, m)

            Mental Illness: Mummy-a-phobic

Nara the Nearly Naked Purple Sadhu Girl (P4) 15506 xp +5% <16600> CRT 1d6/I

 

RESERVES

empty              

Elapsed Campaign Time

243 days at beginning of session (also applies to recuperation) 

Join us for session One-Hundred-and-nine when we ask the questions:

What evil lurks beyond these doors?

What evil lurks beyond the big doors?

Norse galley whoda thunk it?

Will we be able to recruit a crew?

Tale of the Tape

KILLS

Ravenous Zombies (14) 

Giant Landwalker Shark 

Sapphire skeletons (6) 

Cockatrices (2) 

Caryatid Columns (2) 

Necros of Set (4) 

LOOT

Worthless Northman Longship “Ormurinn langi” 17,000 gp

Sapphire chunks (6@ 100gp)

Gold necklace 80 gp

Topaz 100 gp

Rope of climbing

Sardonyx (250gp), Lapis Lazuli (25gp), Blue Quartz (25gp) Diadem (100gp), Platinum Ring (600gp), 

Quarterstaff +1 of Spell Storing (2 first level spells), 

magic-user scroll: Baltron’s Black Sheen, Shocking Grasp, Detect Evil, ESP, and KnockPotion of Super-Heroism, and a Potion of Undead Control

Runic Tablet

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